Wonderful remake
In the previous version, the maps were so large that it was sometimes difficult to figure out where to go. However, since v2.0, items have been scattered throughout the maps, making exploration much more rewarding. It feels like more than just a remaster, with plenty of unique touches that made the experience really enjoyable. Here are a few minor bug reports and suggestions. **Map 1:** - The console gets flooded with the following error: `Material models/error/new light1 has bad reference count -44 when being bound` **Map 3:** - There's a mysterious instant-death area (trigger_hurt) at `Origin: -2756.5 4149 89.5`. **Map 4 (Finale):** - The stairs leading up to the final rescue helicopter should be made wider, as the survivor bots tend to get stuck there. - Also, the bots don't enter the helicopter and instead try to move around the outside. This might be because the helicopter isn't properly recognized as a rescue area. **Other:** - It seems that the "Survivor Shoving" and "Melee Grunts" addons have been incorporated into the campaign. I think it would be better to leave these features optional for players. Both are well-known addons, and some players may already have them installed separately.
This review was posted before the latest release.
Great
Edited: 10 days ago
This review was posted before the latest release.