-cool loading poster
-i like where you start and end on the campaign
-well thought out panic events
-well spaced out ammo piles
-i like the festival in the beginning
-the scavenge at the end is tuff by your self on advance, but manageable with friends
-i like the swamp area, (to me) it was really realistic.
-maybe a little more details on the sewer maps
- very little lag spikes in some areas but not major
-2 missing textures in the 1st map(ill message you tomorrow where they are)
(not a con just wanted to say this)
-i think it was just me but in 1 part of the of the campaign i saw a clown,swat guy and jimmy gibbs all in one of little area
i like the the campaign over all , its was really fun kicking zombie @#$ in Louisianna!
-theres a elavater!
-enough supplies such as gas cans propane ext.
-fun 2 camp and run and gun
- the map is big! :-)
-no nav problems
-pretty well design in each room
-all so the map a plenty of zombies
conclusion is that this map has a awsome feel to it.it has plenty of supply's and still challenging even tho you have tons of supply's.the details are fine in each room and the map is well thought out from the garage to the elavater.the only problem. other than that the map is amazing! :-)
-pretty well design of the map and enough detail to each room
-many routs to safe room
-like new survival map
-when i get in safe room it doesn't start 2 next level
-well some of the zombies from spawn on the roof not like they spawn there like when you fist walk in that particular area (not a big deal just saying)
-some doors aren't attached to the walls
well i like the map overall but the big problem is it doesn't start to next round when i get into the safe room (unless im missing something ).....and some door aren't attached to some walls.