The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.
Play any type of character you can imagine...
Non-replacer skins for daedric weapons,adds weapons from Hyperdimension Neptunia Victory,8 weapons,2 for each CPU.
Go to Documents>My Games>Skyrim
Open SkyrimPrefs.ini,look for the line bEnableFileSelection (use ctrl+f in the Notepad),set the value to 1
Click and drag the "data" folder to your game directory.
Select and tick NEP_WEAPS in Skyrim launcher and pl...
At first: Dawnguard is required!!! Stop asking!
This mod adds all crossbows to the game we missed in Dawnguard:
Daedric, Dragonbone, Glass, Ebony, Orcish, Elven
And some variants of Daedric and Dragonbone...
You can forge them everywhere, but the included enhanced versions only if you have finished the dawnguard quests for the enhanced crossbow.
This modification is a lightsaber style weapons mod for Skyrim. Eventually it will be focused around using magicka to wield them and a quest line to construct them.
All weapons can be crafted at a blacksmith forge and tempered at grindstone. Deadric smithing perk is required to craft them. They are located under the Daedric section for now, otherwise they wouldn't be able to be tempered...
My first re-texture, thought I'd do something to go with the assassins creed mod for nightingale armour.
1. Add 'textures' folder to Skyrim data folder
1. Remove texture folder or delete the .dds file if you have other mods
This very simple mod replaces the Blades Sword model with an Imperial Sword, for those who don't want katanas in their Skyrim. Nothing else is changed.
I recognize that it goes contrary to the lore. I appreciate that some people want to stick to the lore of the game, and are happy with it like it is. However, for my personal tastes this is one place where the lore of the game is not very good...
A project undertaken with the intent of cleansing the washed-out, desaturated gray tones from glass armor and weapons. Makes them brighter and lends more of a marbled green and blue look, like real-world malachite.
The change is subtle, but noticeable -- this is a mod for those who want more vivid glass without altogether changing the look of it.
Though only the male armor and the longsword a...
A recolor of the daedric arrows to a white sheen black markings blood feather arrow set, i could not make them glow like eternaldross requested, but when the skyrim cs comes out i should be able to set up metallic properties and glow effects atm though i can not do so to the wood.
Added more red cause I felt it was way too faint and needed some life! possibly may do this for all the Daedric weapons, though I doubt I will unless someone suggests a different one to be done.. I recently added the War Axe per request of someone. Hope you enjoy.
Most of the retextures I'm making is just to tide me over till proper mod tools are released.