Non-replacer skins for daedric weapons,adds weapons from Hyperdimension Neptunia Victory,8 weapons,2 for each CPU.
Go to Documents>My Games>Skyrim
Open SkyrimPrefs.ini,look for the line bEnableFileSelection (use ctrl+f in the Notepad),set the value to 1
Click and drag the "data" folder to your game directory.
Select and tick NEP_WEAPS in Skyrim launcher and pl...
This modification is a lightsaber style weapons mod for Skyrim. Eventually it will be focused around using magicka to wield them and a quest line to construct them.
All weapons can be crafted at a blacksmith forge and tempered at grindstone. Deadric smithing perk is required to craft them. They are located under the Daedric section for now, otherwise they wouldn't be able to be tempered...
Added more red cause I felt it was way too faint and needed some life! possibly may do this for all the Daedric weapons, though I doubt I will unless someone suggests a different one to be done.. I recently added the War Axe per request of someone. Hope you enjoy.
Most of the retextures I'm making is just to tide me over till proper mod tools are released.
A project undertaken with the intent of cleansing the washed-out, desaturated gray tones from glass armor and weapons. Makes them brighter and lends more of a marbled green and blue look, like real-world malachite.
The change is subtle, but noticeable -- this is a mod for those who want more vivid glass without altogether changing the look of it.
Though only the male armor and the longsword a...
This very simple mod replaces the Blades Sword model with an Imperial Sword, for those who don't want katanas in their Skyrim. Nothing else is changed.
I recognize that it goes contrary to the lore. I appreciate that some people want to stick to the lore of the game, and are happy with it like it is. However, for my personal tastes this is one place where the lore of the game is not very good...