A simple, single-room, rectangular, CTF map. The room is segmented by three tall ramps that span the width of the room, with two narrow corridors that run parallel to the room along either side of the map.
- CTF-Trench
- CTF-7FeetUnder][
CTF-7FeetUnder ][ 12/22/2020 A special tournament location 4.2 light years from Earth on the planet Proxima-b was located and develop on the cold redish planet with a dying red sun. This is where the castaway prisoners were to fight ...
- CTF-TempleOfDawn
A long forgotten temple, a magic dawn, two flags... This is my only finished CTF map: Very big, very high polycounts! People with slow PCs should skip it, all others: Have fun playing. The only requirement is Unreal Tournament v436. I'...
- CTF-FNB-Rusty][
New and improved RUSTY 2 -- contains changes to improve the maps looks and gameplay without hurting on-line performance. Plays a bit differently than the original RUSTY, IMO a lot better (the water is now TOXIC, for one thing) the bots k...
- CTF-FNB-UnrealGateways
A tribute of sorts to Shane Caudle of Epic Games - The original map is from the game UNREAL, although it was not a part of the regular game. This is reimagined CTF version of the original Gateways map which I started for the UT99 XMAS co...
- CTF-CapeAustralis
This is the quickest map I have ever had to design because of the deadline given by "AusUT" for the CTF competition. This is also my first map for a competition, so I hope that it fairs well or even gets some sort of mention. I had fun d...
End of results.