Pros:
- very nice details and atmosphere - colors fit together and create a nice landscape harmony - awesome buildings, especially the temple and the "rescue" Building - good amount of specials and hordes through the maps - many ways and routes to explore, not only straight "tunnel" maps
Cons:
- too easy finale - less panic events - panic events too easy - tier 2 weapons from the beginning
Conclusion:
You should remove the tier 2 weapons in the first map. i think it will push the athmosphere. Also could you use the nummberous ways/dead ends too hide items/weapons. It will take you too explore the maps and so you can set some traps (specials) or hordes ;) I think there should be more panic events, or sharpen the existing ones. Place more tanks. Same for the finaly. You should first open the bulding if the rescue vehilöce was orderd. Place the radio in front of the building. Maybe bring a tank who is trapped in the building and full of rage. At the moment, you can collect the cans and reach with no harm the heli in 1 minute. Bring more specials and more hordes. I was alone on the roof and my friends collect 2 more cans in a second walktrough, but the zombies ignore me complettly. I would love to have a tough time in this great bulding, but if you can can collect the cans too easy, its a little bit disappointing at the end of this beautiful campain. I will raise my Review to 9.5 (no pressure here ;) if there will be some little changes the next weeks for a improved Finaly (and panic events, please!), that really fits to the rest of these awsome campain. Thx for creating!!!!
oppressive atmoshere