Killing Floor
Killing Floor is a Co-op Survival Horror FPS set in the devastated cities and countryside of England after a series of cloning experiments for the military goes horribly wrong. You and your friends are members of the military dropped into these locations with a simple mission: Survive long enough to cleanse the area of the failed experiments!
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[Mutator] Visible Spectators Killing Floor
Uploader: Marco88
Author: Marco
This is a mod that I wrote a while ago and has been flying around in some servers.
It makes all spectators (including dead players) into visible (random) colored puff clouds.

You can alter following values from MutVisibleSpecsX.ini (or from in-game settings):
ZapDamage=20 - The zap damage spectators can deal.
SpectatorModel=1 - Model type (0 = clouds, 1 = UFO's).
ZapProjSpeed=1000.000000 - Zap projectile speed.
LaserRefireRate=1.000000 - Zap refire rate as spectator.
ZapTime=1.000000 - How long (in seconds) zeds stay zapped.
bAllowFireLaser=True - Allow spectators fire zap lasers.
bLaserZapEnemy=True - Zap projectiles zaps enemies like ZED gun.
ZapHealDamage=2 - While spectating a player, heal this much hitpoints per fire (0 = disabled).
View Changelog (v2.0 Final)
Updated: 03/09/14   •   Views: 7,726  •  MutVisibleSpecsX.zip (75KB)