- KFAntiblocker
This mutator disables player to player collision during trader time ensuring that you can always enter the trader room regardless of other players blocking the entrance. Updated to version 1.1 which improves responsiveness and efficienc...
- ToyMaster Replacer
The Toy Master Toys have invaded reality! Replaces Zeds with Toys! [YOU MUST HAVE TOY MASTER INSTALLED FOR THIS TO WORK] It's Halloween & the Toy Master mod was awesome, so I wrote this little mutator to bring them to KF so we can enjo...
- Fixed Hunting Rifle & Moss 12 Trader
If you were thinking that this update didn't bring anything more then just 2 new maps and a bonus official mod, then your mistaken. We also get 2 returning weapons! This mutator (code by veryBadKarMa) allows these 2 weapons to fit into ...
- BD Hunting Rifle
Hunting rifle for Killing Floor, with included mutator.
- Share Cash Mutator
Remaining money of leaving (also crashing) players will be shared among all players alive. Only amounts above the starting amount will be shared. Crashing players still lose some money as a result of dying. Share Cash Mutator has been w...
- Specimen HP Config
This mutator lets you scale the hp of the specimens to how ever many players you desire, from 1 to 6. It works for all specimens derived from the KFMonster base class. It is compatible with the FakePlayers mutator. How it works: You set...
- Custom Weapon Priorities
(Whitelisted) This mutator lets you edit weapon priorities and create a custom group of weapons for each perk. Everything can be done via the GUI that is added to the in-game menu. Keybindings that have their behaviour modified by the ...
- Reload Options
(Whitelisted) This mutator adds options to disable auto-reload and to make the reload animation interruptible. Options - Allow to interrupt: allow actions, which can be changed in the config file (see below), to interrupt the reload...
- Aim or Die
(Whitelisted) A configurable headshots-only mode. Options - Body damage scale: The scale of damage dealt on bodyshots. Ranges from 0.0 to 1.0. Headless specimens are damaged normally, regardless of the value. - Reflect damage scale...
- Event Zeds (Circus/Halloween/Xmas/Redneck)
This is a remake of the Circus and Xmas zeds mutator I made a while back, this one no longer requires a custom game, it adds in all the appropriate ZEDS for which mutator you choose to use and, it adds in the boss and his final squads.
- KFStatsX
Provides a statistical summary of a player's performance. Supports remote storage to allow stat accumulation and also tracks match results.
- Dosh Grab
DOSH! Grab it while it's hot! Killing ZEDs makes them drop money instead of adding it directly to player's wallet. And players must grab it while it's hot, i.e. while it isn't disappeared. ZEDs can grab dosh themselves and get extra heal...
- Infinite Dosh
This Mutator gives everyone infinite dosh. When you spend dosh it resets back to the max of £999999.
- Customizable Weight
This Mutator allows you to set the amount of weight blocks players will have.
- [Mutator] KF Bots
On silent times or playtesting you can bring in bots to aid you in the combat. You run this mutator by adding mutator "Bots Mutator" in from the list. It contains following features: - You can alter what perks they should use and wha...
- Classic Zed Voices Mutator
This mutator replaces specimen voices with KF mod version 2.51 specimen voices. The pack is client optional download, meaning you can skip the download when entering the server that has this mod (which if you do, you will simply hear n...
- Portal Turret
This mod contains turret from game "Portal". You can either use it as a buy-able weapon from trader that you can deploy to fend off zeds, or as a mapping tool to kill players (or zeds). For normal KF: - Use Custom Shop Mutator to add to...
- Portal Gun
Portal Gun that can be used as a tool or weapon. Also includes test map made by Marco.
- Weapons Workshop
This mutator automatically loads all your installed weapons. You can also deactivate the hated ones. Choose your favourite weapons from the game and from the workshop to be available at the trader. ### FEATURES ### - auto-activates...
- [Mutator] Random Models
This mutator gives each specimen a random model, so there will be crawlers that look like bloats, fleshpounds that look like clots etc. Event zeds can be used along with the regular ones, with the exception of circus zeds that are availa...
- [Mutator] Weapon Pickup Message
Hi everybody, Our team from KF-Argentina and his coder NANOMO made this mutator and we decided to realease it to public. This mutator was born from the idea to know who took our weapons during game, when someone steal your backup weapons...
- Super Zombies
Is stock KF getting repetitive or stale? Tired of seeing stalkers hit air because their target took 1 step to the side? Laughing at husks missing a point blank target because he jumped? Super Zombies alters the core mechanics of the spec...
- [Mutator] Chat Status
Shows a icon when a player is writing something on "Say" or "TeamSay", So we know that he Isn´t AFK atm.
- [Mutator] Visible Spectators
This is a mod that I wrote a while ago and has been flying around in some servers. It makes all spectators (including dead players) into visible (random) colored puff clouds. You can alter following values from MutVisibleSpecsX.ini (or ...