• Mod
    Dosh Grab
    N/A

    DOSH! Grab it while it's hot! Killing ZEDs makes them drop money instead of adding it directly to player's wallet. And players must grab it while it's hot, i.e. while it isn't disappeared. ZEDs can grab dosh themselves and get extra heal...

    9,117
  • Mod
    Fixed Hunting Rifle & Moss 12 Trader
    N/A

    If you were thinking that this update didn't bring anything more then just 2 new maps and a bonus official mod, then your mistaken. We also get 2 returning weapons! This mutator (code by veryBadKarMa) allows these 2 weapons to fit into ...

    20,112
  • Mod
    Portal Turret
    N/A

    This mod contains turret from game "Portal". You can either use it as a buy-able weapon from trader that you can deploy to fend off zeds, or as a mapping tool to kill players (or zeds). For normal KF: - Use Custom Shop Mutator to add to...

    20,323
  • Mod
    Reload Options
    N/A

    (Whitelisted) This mutator adds options to disable auto-reload and to make the reload animation interruptible. Options - Allow to interrupt: allow actions, which can be changed in the config file (see below), to interrupt the reload...

    7,988
  • Mod
    Classic Zed Voices Mutator
    N/A

    This mutator replaces specimen voices with KF mod version 2.51 specimen voices. The pack is client optional download, meaning you can skip the download when entering the server that has this mod (which if you do, you will simply hear n...

    6,901
  • Mod
    Custom Weapon Priorities
    N/A

    (Whitelisted) This mutator lets you edit weapon priorities and create a custom group of weapons for each perk. Everything can be done via the GUI that is added to the in-game menu. Keybindings that have their behaviour modified by the ...

    10,641
  • Mod
    Infinite Dosh
    N/A

    This Mutator gives everyone infinite dosh. When you spend dosh it resets back to the max of £999999.

    28,630
  • Mod
    Portal Gun
    N/A

    Portal Gun that can be used as a tool or weapon. Also includes test map made by Marco.

    19,726
  • Mod
    Share Cash Mutator
    N/A

    Remaining money of leaving (also crashing) players will be shared among all players alive. Only amounts above the starting amount will be shared. Crashing players still lose some money as a result of dying. Share Cash Mutator has been w...

    9,786
  • Mod
    Specimen HP Config
    N/A

    This mutator lets you scale the hp of the specimens to how ever many players you desire, from 1 to 6. It works for all specimens derived from the KFMonster base class. It is compatible with the FakePlayers mutator. How it works: You set...

    8,804
  • Mod
    BD Hunting Rifle
    N/A

    Hunting rifle for Killing Floor, with included mutator.

    17,895
  • Mod
    ToyMaster Replacer
    N/A

    The Toy Master Toys have invaded reality! Replaces Zeds with Toys! [YOU MUST HAVE TOY MASTER INSTALLED FOR THIS TO WORK] It's Halloween & the Toy Master mod was awesome, so I wrote this little mutator to bring them to KF so we can enjo...

    17,293
  • Mod
    Event Zeds (Circus/Halloween/Xmas/Redneck)
    N/A

    This is a remake of the Circus and Xmas zeds mutator I made a while back, this one no longer requires a custom game, it adds in all the appropriate ZEDS for which mutator you choose to use and, it adds in the boss and his final squads.

    39,076
  • Mod
    KFAntiblocker
    N/A

    This mutator disables player to player collision during trader time ensuring that you can always enter the trader room regardless of other players blocking the entrance. Updated to version 1.1 which improves responsiveness and efficienc...

    9,640

Download 44 'Mutators' Mods for Killing Floor.

  • Mod
    KFAntiblocker
    N/A

    This mutator disables player to player collision during trader time ensuring that you can always enter the trader room regardless of other players blocking the entrance. Updated to version 1.1 which improves responsiveness and efficienc...

    9,640
  • Mod
    ToyMaster Replacer
    N/A

    The Toy Master Toys have invaded reality! Replaces Zeds with Toys! [YOU MUST HAVE TOY MASTER INSTALLED FOR THIS TO WORK] It's Halloween & the Toy Master mod was awesome, so I wrote this little mutator to bring them to KF so we can enjo...

    17,293
  • Mod
    Fixed Hunting Rifle & Moss 12 Trader
    N/A

    If you were thinking that this update didn't bring anything more then just 2 new maps and a bonus official mod, then your mistaken. We also get 2 returning weapons! This mutator (code by veryBadKarMa) allows these 2 weapons to fit into ...

    20,112
  • Mod
    BD Hunting Rifle
    N/A

    Hunting rifle for Killing Floor, with included mutator.

    17,895
  • Mod
    Share Cash Mutator
    N/A

    Remaining money of leaving (also crashing) players will be shared among all players alive. Only amounts above the starting amount will be shared. Crashing players still lose some money as a result of dying. Share Cash Mutator has been w...

    9,786
  • Mod
    Specimen HP Config
    N/A

    This mutator lets you scale the hp of the specimens to how ever many players you desire, from 1 to 6. It works for all specimens derived from the KFMonster base class. It is compatible with the FakePlayers mutator. How it works: You set...

    8,804
  • Mod
    Custom Weapon Priorities
    N/A

    (Whitelisted) This mutator lets you edit weapon priorities and create a custom group of weapons for each perk. Everything can be done via the GUI that is added to the in-game menu. Keybindings that have their behaviour modified by the ...

    10,641
  • Mod
    Reload Options
    N/A

    (Whitelisted) This mutator adds options to disable auto-reload and to make the reload animation interruptible. Options - Allow to interrupt: allow actions, which can be changed in the config file (see below), to interrupt the reload...

    7,988
  • Mod
    Aim or Die
    N/A

    (Whitelisted) A configurable headshots-only mode. Options - Body damage scale: The scale of damage dealt on bodyshots. Ranges from 0.0 to 1.0. Headless specimens are damaged normally, regardless of the value. - Reflect damage scale...

    6,894
  • Mod
    Event Zeds (Circus/Halloween/Xmas/Redneck)
    N/A

    This is a remake of the Circus and Xmas zeds mutator I made a while back, this one no longer requires a custom game, it adds in all the appropriate ZEDS for which mutator you choose to use and, it adds in the boss and his final squads.

    39,076
  • Mod
    KFStatsX
    N/A

    Provides a statistical summary of a player's performance. Supports remote storage to allow stat accumulation and also tracks match results.

    8,152
  • Mod
    Dosh Grab
    N/A

    DOSH! Grab it while it's hot! Killing ZEDs makes them drop money instead of adding it directly to player's wallet. And players must grab it while it's hot, i.e. while it isn't disappeared. ZEDs can grab dosh themselves and get extra heal...

    9,117
  • Mod
    Infinite Dosh
    N/A

    This Mutator gives everyone infinite dosh. When you spend dosh it resets back to the max of £999999.

    28,630
  • Mod
    [Mutator] KF Bots
    N/A

    On silent times or playtesting you can bring in bots to aid you in the combat. You run this mutator by adding mutator "Bots Mutator" in from the list. It contains following features: - You can alter what perks they should use and wha...

    51,281
  • Mod
    Classic Zed Voices Mutator
    N/A

    This mutator replaces specimen voices with KF mod version 2.51 specimen voices. The pack is client optional download, meaning you can skip the download when entering the server that has this mod (which if you do, you will simply hear n...

    6,901
  • Mod
    Portal Turret
    N/A

    This mod contains turret from game "Portal". You can either use it as a buy-able weapon from trader that you can deploy to fend off zeds, or as a mapping tool to kill players (or zeds). For normal KF: - Use Custom Shop Mutator to add to...

    20,323
  • Mod
    Portal Gun
    N/A

    Portal Gun that can be used as a tool or weapon. Also includes test map made by Marco.

    19,726
  • Mod
    Weapons Workshop
    N/A

    This mutator automatically loads all your installed weapons. You can also deactivate the hated ones. Choose your favourite weapons from the game and from the workshop to be available at the trader. ### FEATURES ### - auto-activates...

    20,888
  • Mod
    [Mutator] Random Models
    N/A

    This mutator gives each specimen a random model, so there will be crawlers that look like bloats, fleshpounds that look like clots etc. Event zeds can be used along with the regular ones, with the exception of circus zeds that are availa...

    11,480
  • Mod
    [Mutator] Weapon Pickup Message
    N/A

    Hi everybody, Our team from KF-Argentina and his coder NANOMO made this mutator and we decided to realease it to public. This mutator was born from the idea to know who took our weapons during game, when someone steal your backup weapons...

    8,444
  • Mod
    Super Zombies
    N/A

    Is stock KF getting repetitive or stale? Tired of seeing stalkers hit air because their target took 1 step to the side? Laughing at husks missing a point blank target because he jumped? Super Zombies alters the core mechanics of the spec...

    11,251
  • Mod
    [Mutator] Chat Status
    N/A

    Shows a icon when a player is writing something on "Say" or "TeamSay", So we know that he Isn´t AFK atm.

    8,919
  • Mod
    [Mutator] Visible Spectators
    N/A

    This is a mod that I wrote a while ago and has been flying around in some servers. It makes all spectators (including dead players) into visible (random) colored puff clouds. You can alter following values from MutVisibleSpecsX.ini (or ...

    8,049