

BellTolls
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- Windows
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Description
This map is loosely based on the UT99 map DM-ForWhomTheBellTolls. It has some similarities, but the overall size and layout has been significantly changed to accommodate the Killing Floor game play.
Overall the map runs well on pathing, spawn points, and performance. It took 6 players 4 runs through before we all survived to the Patriarch wave (11).
Additional credits
UT99 version made by Peter "Clay" Nederlof upon which this is loosley based, and who gave me permission to recreate it in 2004 for UT2004
James "Axeman" Scott for the idea of recreating this for Killing Floor
Tagged
Changelog
03/25/15 ======== No revision notes have been added by the developer.
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File Details
KF-BellTolls.zip
(8.4 MB)
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Version 2.0 Final
- Dosh GrabN/A
DOSH! Grab it while it's hot! Killing ZEDs makes them drop money instead of adding it directly to player's wallet. And players must grab it while it's hot, i.e. while it isn't disappeared. ZEDs can grab dosh themselves and get extra heal...
- KF-remplaza zeds halloweenBeta N/A
remplaza los zeds normales x los del evento de halloween
- MariborN/A
Something very bad has happened here !!! A very bad virus has struck the city of Maribor . We were sent here to find any survivors in the building ahead of us . Oh i almost forgot it !!! Sentinel told me if we find the key for that locke...
- Infinite DoshN/A
This Mutator gives everyone infinite dosh. When you spend dosh it resets back to the max of £999999.
- The PitN/A
This is the final version of my map. It's a survival/objective type. Instead of fighting off waves of zeds, the map 'pits' you through loads of scripted specimens in one single room. You get to pick up your gear at the very begining whic...
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