The Complex
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- Windows
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Description
A re-creation of the infamous map The Complex that stars in GoldenEye and Perfect Dark on the Nintendo 64. This is a map I made back in 2002 for the first CounterStrike and Death Match games, and have updated it to CounterStrike Source and DeathMatch Source.
This is the CounterStrike Map and is a complete with mini-map, HDR lighting, fine tuned bot nav mesh, and graffiti. The map is a perfect recreation in it's spatial sense and to scale of the original. Sadly I didn't use textures from the game as I did for the first version of the map for CounterStrike 1.0. Maybe in a future realease, yeah I was too lazy to make the new vtf textures for it, but I will get to it.
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Changelog
10/20/16 ======== Initial Release
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webfeind2000
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File Details
de_complex.zip
(4.9 MB)
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Version 1.0 Complete
- P250 VisionsN/A
P250 Visions WITH Pandora's Box GLOVE INSPECT HAVE W MODEL HAVE
- SG-553 Colony IVN/A
SG-553 Colony IV SKIN "FACTORY NEW" "StatTrak" IDLE 10 SECOND FOR INSPECT W AND P MODEL. GLOVES SPORT-Pandora's Box
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Glock-18 Umbral Rabbit WITH Pandora's Box GLOVE INSPECT HAVE W MODEL HAVE
- "CSSO" AWP AsiimovN/A
AWP Asiimov SKIN FOR "CSSO" PUT MOD TO csso-custom.
- de_inferno beta 2003 E3 beta 1N/A
Like militia, this map is not a remake or my creation, this map is ported from a css beta... it is completely original from css beta... and its original creators are valve... the only thing I did was extract it from the beta and publish ...
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