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A re-creation of the infamous map The Complex that stars in GoldenEye and Perfect Dark on the Nintendo 64. This is a map I made back in 2002 for the first CounterStrike and Death Match games, and have updated it to CounterStrike Source and DeathMatch Source. This is the CounterStrike Map and is a complete with mini-map, HDR lighting, fine tuned bot nav mesh, and graffiti. The map is a perfect recreation in it's spatial sense and to scale of the original. Sadly I didn't use textures from the game as I did for the first version of the map for CounterStrike 1.0. Maybe in a future realease, yeah I was too lazy to make the new vtf textures for it, but I will get to it.
10/20/16 ======== Initial Release
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Version 1.0 Complete