

Sewers of the Dead
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Description
Map made for the nZombies gamemode
A relatively small sewer map which makes it harder for high rounds. This map doesn't have any big bugs and works almost perfectly, with the exception of the zombies some times not following the nav_meshes properly. I have fixed all the major issues and you shouldn't have to do more than walk a bit if you can't find the zombies.
This map, differently from my first one, has no props at all, since they make navigation for zombies a bit harder. It has 2 floors, instead of only 1. It has a bit better environment, even though i didn't even try to decorate the upper floor. It is also a lot darker. Due to the gamemode itself, the fog the map has will not be available during the gameplay (Probably due to dog rounds).
The map has only one exit from the lower floor, so good luck getting out of there.
Requirements (All available at the workshop):
nZombies
TFA - CoD Zombies Wonder Weapons
WW2 Weapons
WW2 Weapons II
Feel free to add any other addon you may like.
Known bugs:
-Zombies may not walk out of their spawn properly due to one blocking each other's path.
My next projects:
For my third map i will be working on a easier/faster map so i can study more of the logic triggers on the source engine. My fourth and fifth map will be a little bit better, having more space to walk and even some modern stuff. I don't know when i will release them, but i will be also making some other small projects while i work on those.
Tagged
Changelog
Uploaded! 1.0: Fixed zombies trying to jump from the lower floor ramp to the second floor. 1.0: Fixed zombies not spawning properly. 1.0: Fixed mystery box spawning the wrong weapons.
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belbonassa
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File Details
Zombie Sewers.zip
(1.5 MB)
View Changelog
Version 1.0 Complete
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