New_06 : Getting Back and Getting Even

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  • Survivors vs Evolved

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Developers & Credits

  • Ted Gibson
  • iLL

    Publisher

File Details

new_06.zip

(954.5 KB)

View Changelog

Version 1.0 Final

Featured
  • Map
    New_051 : Flaming Rings!
    N/A

    This is the hard and nasty version of ring of fire. Precision and an active save game are likely to be needed. This is a very dry level, but valid in its own slow way. Flashy players should skip this one.

    1,557
  • Map
    New_01 : The Gemini XII
    N/A

    While making the original 51 missions the UFO just didn't fit in, it was way too powerful. If it snuck into a level it would just define how the mission was played, so no mission ended up having one. Pity though it is such a funky unit...

    2,249
  • Map
    New_03 : Army Group South
    N/A

    You get to control a HUGE Evolved army from the start. All you have to do is destroy the robots armory. Very fast and lots of explosions.

    1,803
  • Map
    NewM_04
    N/A

    Based on a closed and cluttered city map (multi-10), this is a much more open level. All starting positions have more oil and accessibility.

    2,096
  • Map
    New_08 : PACMAN
    N/A

    It is not perfect, but it is fun for about ten minutes though. Nail the guy on the extreme left last. I am really proud of this one.

    1,355

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