Received 7 Awards. See Awards

I am a web applications developer living in Rhode Island. While a life-long gamer, I only recently gained a full appreciation and interest in game development and level design. I hope to learn more and develop my mapping abilities.

  • 3
  • 4

Reviews by The_Rabbit42

All Reviews
  • Pros:

    Nice long maps
    Gorgeous visuals in many areas
    Good difficulty balance
    Good use of uncommon infected
    Good placement/difficulty of crescendos
    Fantastic finale
    Interesting inclusion of NPC survivors
    Enjoyable events, such as the falling vehicles, alarmed gun store, and "no weapons/ammo" setup


    Lackluster visuals in some areas
    Some areas felt repetitious
    (Non-melee) weapons/ammo scarce
    Some AI navigation glitches


    A very enjoyable campaign with a good use of custom assets. The designers did a great job depicting the ravaged cityscape. I also appreciated the restraint practiced in the few modest crescendo events, avoiding an "as many as possible" approach. My biggest complaint was the inconsistent level design. Some areas are detailed, well thought-out, and beautifully designed. Others are uninspired and seem lazily put together. This felt especially egregious around the third time entering the sewer. In an unfortunate way, the museum in the finale is recreated so painstakingly that it makes apparent how bland many other areas are in comparison.

Published Items

  • 4 Maps
    Urban Flight

    The city is burning. As ash falls, the survivors attempt to flee to a small military airfield on the other side of the river. It's a straight path down the main boulevard, but nothing is ever simple. Crashed cars, blazing fires, police b...


End of results.