Pros:
Bots react a lot quicker from Player being under attack by Specials. Dispatches Commons swarming Player while incapped much more efficiently. Can use Melee, making them more reliable during Hordes. Bots can lead should you be lazy. Bots can continue the mission, should Player suffer an early death. Including being able to Rescue Player once they Re-Spawn in a "Closet." This gives the Player about three more chances at finishing The Game, no more Adrenaline Rush from being Black n' White whhtout Medkits. Bots do not stand around taking heavy damage from a single zombie, hitting them in the back, and merely take one hit (or none) then quickly turns around to either shove or shoot the enemy.
Cons:
Bots are horrible at leading the team during Higher Difficulties. Bots are not as cautious as the Player are while advancing. Bots AI does not take account of Road Hazards (while Leading) Meaning they simply rush over Spitter Goo, and others. Bots still waste Temporary Health. Meaning they use Pills/Adrenaline while their health is at Green Level.
Conclusion:
Coming to Conclusion, this is a splendid mod for your Single Playing needs. Not for your Hardcore, "I Want A Challenge" needs. Should you need more reliable Teammates, while your IRL friends are busy bathing a monkey, I recommend downloading the "Bot Fixes - Bots Can Not Lead" version of this mod. This is the exact same mod, only removing the Bots freedom to Lead your team. Bots are not capable of FF their comrades, but you are. Have the Bots covering your back, while you lead them cautiously through their World, to Victory. My original rating would be 7.5, due to their horrible Leadership at Higher Difficulties, and wasting of Temporary Health. But due to there being another version which makes them unable to Lead, I'll throw in another half point. Making it, an 8.
This review was posted before the latest release.
Pros:
Cons:
Conclusion:
This review was posted before the latest release.