Pros:
Excellent (shame it was late) in the china contest The witch skin - nicely done The intro Lootable corpses New mechanics to the finale and panic events New props here and there. custom sounds and music. Good map lengths
Cons:
Lacking in detail in some areas Snipers (although not a con for the review, I just dont like them) Maybe a few directional pointers in the office block Some optimisation in places (nothing game breaking) Possibly some more ammo/supply drops here and there. maybe some more on screen info
Conclusion:
One thing you cant say is that your maps/campaigns are 'run of the mill'. You always try something new. The plough was a nice touch although Im sure you'll be tweaking it to get the balance spot on. Nothing felt out of place or wrong, except for maybe a little more detail in places and the oddcolumn in places :). Im not a fan of the snipers etc as I dont think they fit in, but this is my own personal view and wont mark down for this. One thing I would suggest is maybe look at the first map and make it a dynamic route map as all those offices would lend them self well for it. Good job and look forward to the next campaign!
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Conclusion:
This review was posted before the latest release.