An endless deathmatch arena. Falling is not going to kill you. Just another of my mindless creations. Made in a single day.
Browsing 'Miscellaneous / Other' Maps
- DM-Bottomless
- CTF-ReturnerN/A
An Escher-inspired CTF-level, where you can see everything going on in the enemy's base, just by looking up. Provides very fast gameplay and you can capture the flag in less than 15 seconds, if you are lucky. It was the first level, I cr...
- CTF4N/A
The concept behind CTF4 is simple: Capture the Flag, but with 4 teams instead of 2. Why would 4 teams be better than 2 you ask? Simple: More action, more choices, more strategy. With four teams the objective becomes more than just attac...
By Overload
End of results.
Featured
- ONS-Naturaleza_ArtificialN/A
"Cerro San Tito" is a ancient hill baptized thus for Spanish conquerors in the 15th century created of form natural and far of the urban zone contaminated by the smog, at present it has turned into a tourist place for excursion and rest....
By tulio - Underneath The Red PlanetN/A
Blast from the past! Released in september 2006, this was my first UT2K4-level.... Music: 'Ambient Angel' copyright 2006 by A Bit Crusher Special thanks to Vinjat for the betatesting...
- No Team SkinsN/A
Created by legacy-fftunes on the Epic Games forum. This simple mutator disables team skins, for those like me who hate those annoyingly bright red and blue colors and want to appreciate the default colors of the characters while playi...
- DM-FNB-SpacePortN/A
(DM / TDM version) Liandri Orbital Resort Complex. Deathmatch version of the Multi-elevation Spaceport map for up to 24 players. Works well with 4-team matches using teams of 4 to 6 players per team. For best results, use Masterful or Ad...
By fragnbrag - ONS-DiamondSwordN/A
A boxed canyon, on a frozen desert planet. A few notes: * The bases have not been completed. They are stand-ins until the others get completed (if ever). * The white rings on the map are boosters. They make the vehicles go faster. Some...
By lovefest - CTF4N/A
The concept behind CTF4 is simple: Capture the Flag, but with 4 teams instead of 2. Why would 4 teams be better than 2 you ask? Simple: More action, more choices, more strategy. With four teams the objective becomes more than just attac...
By Overload - Bot God MutatorN/A
This is a mutator that allows the player to make a bot invincible (have god mode). To use 1) Extract the content of the ZIP file to your UT2004 directory. 2) Start the game and select Instant Action. 3) Add the mutators in the Muta...
- Crush Death MutatorN/A
This mutator results in an instant kill and total gib for the target if the attacker jumps on their head, just like Super Mario. The damage level can be configured in the Mutator menu, with a maximum value of 199. How to use: 1) E...
- DM-DeathfanExtendedN/A
Deathfan from the original Unreal by Elliot Cannon, but much bigger. Twice the number of levels to fight on and a new look. Features shifting gravity, so beware.
- AS-TarydiumMineN/A
"During the war against the Skaarj, Tarydium Mines were high priorities, since Tarydium crystals were a main source for weapons and power. After the war, most of the mines were destroyed to prevent any further mining of Tarydium as well ...
By Kyle "Aeonic" Mulligan - Male Nightmare Voice V2N/A
How the Male Nightmare voice should be. I created this voice pack myself using UT2K4VoicePackager by Paul Catalano. For those who don't know, there's an error in the game where the generic taunts for male Nightmares are the exact same...
- BR-ChamberN/A
A map created in 11 days. I wanted to see if I could make a playable level on a set time schedule and I did it. My goal was also to use only a couple of textures. In fact only two custom made base textures was used for the level. The res...
By JRGoesGreenland - Tweak Tool 2004N/A
This is a tool which lets you customize a lot of settings quite easily. I'm sure it will come in handy to some people. Check the readme and screenshot for a list of the things that can be modified.
By T-Bone