Review for DownTown Dine: DEAD END
Pros - Nice variety of environments - Good use of the earthquake to direct our path elsewhere with disasters - You use the flares to guide your way (as seen by the writing at the beginning of the chapter) (There can be a problem about that, see cons) - Good spread of supplies - Good use of killing a tank instantly by making it fall (that was some humor to be had) - Nice use of a Ghost House (In my opinion it didn't scare me, not bad with the effects themselves tho) - Good Custom Music - L4D survivors appearing to help you for one part of a campaign - Good use of custom dialogue - Good voice acting with the guy in the finale - Great use of unique events in all chapters (when you had to find that key) (when you had to fix the generator) - Nice use of Atmosphere Cons - A Glitch was found in chapter 1 that needs to be addressed: Common Infected not reaching you when you on top of a car that's next to the caravan. This also happens if your on the caravan itself. (I'm not sure if theres any more glitches like this, look in to this!) - Ending was disappointing... - Needs much better direction in where you are going, especially with the puzzles Conclusion This campaign is pretty good in my opinion. From the environments of a town to a forest to the caverns through to the power plant, the campaign felt enjoyable with all of those, especially the ghost house in chapter 2 which was well done. The earthquakes which re-directed the survivors path is good since it makes the path less direct from point A to B. You may also see that there are flares marked on the ground, however the arrows don't seem to be there to give us the directions when doing a puzzle, which would've frustrated people a bit looking for a key (at least give hints on where the key is). The cameo appearance of the L4D survivors to help the other survivors out was good to progress on with the chapter itself as I liked. The voice acting In the finale was spot on, it was well done. The events are not bad at all since it isn't a hit and wait button, the chapter 1 event had you finding a key which wasn't bad for a unique event. There are some things however that did let this campaign down, and not make it good, the glitches to begin with was the biggest con to find since the glitches In chapter 1 didn't allow CI to reach you, that's bad if they cant reach you. The ending itself didn't seem good, just ending it in a saferoom had no meaning to the ending and it was pointless IMO. anyways this campaign even though it is in beta is well done for its detailed maps overall. Great Job! Maps: 8/10 Events: 9/10 Replayability: 7/10 Overall: 8/10
Review of Power Station