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This is the final version of my map. It's a survival/objective type. Instead of fighting off waves of zeds, the map 'pits' you through loads of scripted specimens in one single room. You get to pick up your gear at the very begining which is scattered all over the pit, and hold them off as long as possible. You're in for a small 'reward' if you make it to the end
06/26/14 ======== No revision notes have been added by the developer.
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