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A Horrific Objective map Inspired by an Indie game called Damned I recommend not to use any mutator that could modify the gameplay if you want the map to work as it should. Features: The map has random generated keys, and different doors you unlock every round. A Visibility Bar on the middle of your HUD is effected by the lights, to let you know if your visible to the Monster or not. The Monster, who's wandering around the hotel, is invincible. He Could hear your steps when your close to him and sees you when your visible under the light, also he can go through the doors. The Idea of this map is more like Hide&Seek than just Killing&Wiping out everything you see, so if the Monster finds you, you better run like hell. Flashlight fix: For people who are having an issue with the flashlight do these steps: - Open your video settings, make sure "Dynamic Lighting" & "Projectors" boxes are checked. - Don't use the scroll wheel to switch your weapons, use the numbers for quick switch instead. Credits: Map Design: Mr.RoBoT Monster/Keys Scripts: Marco
07/13/14 ======== No revision notes have been added by the developer.
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