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Inspiration: I once asked my girlfriend what her ideal home would be like. She must have thought I was going to buy it for her because she took the trouble of sketching out the blueprints… Not one to disappoint, I did the best I could - map it in unrealed and fill her "Dreamhouse" with zombies! Description of map: A small map consisting of a single large, high-set timber home. Design aims to encourage the player to keep moving, with all areas of the map been roughly equal in terms of danger level. Another feature I concentrated on is having the zombies spawn entirely in "logical, zombie only areas" - but at the same time they can get to the player quickly to keep the gameplay intense. Trader Rooms - 3
07/03/14 ======== No revision notes have been added by the developer.
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Version 1.0 Final
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