Koridorius

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  • FreeCell
    FreeCell

    Posted this review

    6

    Too simple and not objective mode

    Only one way zeds move, not objective mode

Developers & Credits

File Details

kf-koridorius_2.zip

(450 KB)

View Changelog

Version 1.0 Final

Featured
  • Mod
    Reload Options
    N/A

    (Whitelisted) This mutator adds options to disable auto-reload and to make the reload animation interruptible. Options - Allow to interrupt: allow actions, which can be changed in the config file (see below), to interrupt the reload...

    8,296
  • Map
    KF-2008Manor
    N/A

    2008 version of Manor ported from Killing Floor mod 2.5.

    8,632
  • Map
    KF-PhantomCity
    N/A

    Sorry for my english. I created this map in two versions (heavy and light). This is the first (heavy). Includes numerous effects (to give more realism) that can suffer in older graphics although in principle it should work without proble...

    8,539
  • Map
    KF-ThelongDarkRoad
    N/A

    London is taken and our darkest hour has arrived. The war that first started as a containment order has now turned into a stance of resistance. Overwhelmed and on the verge of total annihilation, we have become nothing more than survival...

    9,164
  • Map
    DeathPit-Remix_Final
    N/A

    Trapped in a pit, Isolated from your team, Faced with fearsome specimens, With the gates of hell at you feet, Survival is your only option… Made by Fel

    11,078

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