

AI Hero Script
- 7.6K
- 2
- Windows
You are downloading as a guest.
The extended gallery contains images from all community members.
-
Add to gallery
Description
This is a user_script mod that enables AI Heroes on all maps. AI Heroes aren't able to enter any vehicles or turrets.
The script will not activate when playing Campaign, Galactic Conquest or on a map which already uses Archer01's AI Hero Support.
This script reads data from Hero Settings:
Heroes - If you turn off Heroes, then no AI Heroes will spawn.
Unlock Hero - If set to Timer, AI Heroes will spawn after x seconds based on the value of the slider. If Points is selected, AI Heroes will spawn after 5 seconds.
Hero Respawn - Once defeated, AI Heroes will respawn after x seconds based on the value of the slider.
AI Hero VO:
When an AI Hero spawns or gets defeated, a VoiceOver will play alerting players. (With the exception of defeating custom heroes). If you set Hero Respawn to "Always", then no VoiceOvers will play.
AI Hero Options:
I've added support for tweaking some settings by checking for optional files. This means you can change some things just by dropping in some files.
The following files would go in ...\GameData\DATA\_LVL_PC\AIHeroOptions
hero_override_on.txt - AI Heroes will always spawn regardless if Heroes are off in the in-game Hero Options page.
hero_override_off.txt - AI Heroes will never spawn regardless if Heroes are on in the in-game Hero Options page.
hero_vo_off.txt - The VoiceOvers will never play when AI Heroes spawn or get defeated.
NoForcePowers.lvl - AI Heroes will not use Saber Throw or Force Lightning.
Included Files:
AIHeroOptions\hero_override_on.txt (Optional)
AIHeroOptions\hero_override_off.txt (Optional)
AIHeroOptions\hero_vo_off.txt (Optional)
AIHeroOptions\NoForcePowers.lvl (Optional)
user_script_11.lvl
user_script_12.lvl
user_script_13.lvl
user_script_14.lvl
user_script_15.lvl
user_script_16.lvl
Installation:
Extract the user_script_<#>.lvl of your choice to ...\GameData\DATA\_LVL_PC
(Optional) Extract the AIHeroOptions folder (with your desired setting files) to ...\GameData\DATA\_LVL_PC
Uninstallation:
Remove the user_script_<#>.lvl from ...\GameData\DATA\_LVL_PC
(Optional) Remove the AIHeroOptions folder (if installed) from ...\GameData\DATA\_LVL_PC
Requirements: The UnOfficial v1.3 patch r129+ or greater.
Credits: Archer01 for his AIHeroSupport script, which helped me solve a couple issues.
Tagged
Changelog
10/08/18 ======== - Added AI Hero support for additional teams. - Few minor edits to Hero VO.
Reviews
View All Reviews (0)Be the first to write a review!
Write ReviewDevelopers & Credits
-
Rayman1103
Publisher
File Details
AIHeroScript.zip
(31.9 KB)
View Changelog
Version 1.3 Complete
- SBF Hypori: Greivous AttacksN/A
This is really an XL map rather than a conquest map. Playable in both GCW and CW. Known bugs: Republic Gunship tends to fly wherever it pleases instead of following motion paths, and occasionally crashes. CIS droids occasionally try to ...
- Unofficial Star Wars Battlefront II v1.3 PatchN/A
Overview: * Simple installation (can install to dedicated server too) * Works online in multiplayer * Compatable with the SWBF1 Conversion pack * Supports unlimited new eras (only 5 can be displayed per map) * Supports unlimited new...
- Verena Defence: ImmortalN/A
==::Description::== The Republics Capitol Ship Immortal is the last defence between the CIS and Verena until the Republic Fleet arrives. It has crashed on the Planets Moon. The CIS have landed on the other side of a small Power Plant....
- Bespin: PlatformsN/A
It is fairly accurate to the original version and features one of the Xbox DLC heroes- in this case it is Asajj Ventress.
- Rhen Var: HarborN/A
The sister map to Rhen Var: Citadel. This map is a more vehicle-oriented battlefield with some infantry-only portions in an ice cave.
You may like...
- RAS Prosecutor: HangarsN/A
Requirements: Unofficial Patch 1.3 Revision 129 This is a mod map based on the game "Star Wars: Republic Commando" and designed for those who enjoy: - the feeling of being the last player left on their team during Conquest matches - the...
- Yavin 4: ArenaN/A
A conversion of the original Battlefront map Yavin 4: Arena.
- No Award WeaponsN/A
This is a user_script mod which removes the ability to unlock the Award Weapons. Included Files: SIDE\NoAwardWeapons.lvl user_script_11.lvl user_script_12.lvl user_script_13.lvl user_script_14.lvl user_script_15.lvl user_script_16.lvl ...
- Rumble ConquestN/A
This mod adds Rumble Conquest, a new game mode to the stock maps. Rumble Conquest is regular Conquest, except there's 4 teams fighting for control over the battlefront. All teams are hostile towards eachother in this 4-way battle. The R...
- Tatooine Music FixN/A
Description: This is a user_script mod which fixes maps that use Tatooine's music for the Clone Wars, so it will no longer cause audio to mute during gameplay. Included Files: SOUND\TatMusicFix.lvl user_script_11.lvl user_script_12.lvl ...
- Star Wars Battlefront II Mod Tools (PC)N/A
This is a beta release of the Battlefront II mod tools. This release of the tools should give you everything you need to make mods for Star Wars Battlefront II, including the original assets that were used to make the game (minus sounds,...
- Rhen Var: SanctuaryN/A
Here's yet another of my unfinished maps that I've released. This one used to be known as "Way of the Jedi," but I changed the name to give it an actual planet name. Installation: Extract the folder "WOJ" to your game's addon folder,...
- Bespin : Cloud CityN/A
This is a conversion of the classic map from the first STAR WARS BATTLEFRONT game. It has been edited to resemble the Bespin: Cloud City map included with the Xbox Live Expansion Pack/DLC.