

Mausoleum
- 321
- 1
- Windows
You are downloading as a guest.
The extended gallery contains images from all community members.
-
Add to gallery
Description
This was inspired on a map called "Grave", that uses arrays of sign posts to simulate a graveyard, which I found really neat. I wanted to try and create a similar map, so I made this. There are no enemy bases, or enemy structures, but overtime you get attacked by small groups of skeletons, so you must keep your base and workers well guarded. The map is fairly easy.
Tagged
Changelog
03/24/25 ======== No change notes have been added by the publisher.
Reviews
Be the first to write a review!
Write ReviewDevelopers & Credits
-
Xex
Developer
File Details
Mausoleum.zip
(8.2 KB)
View Changelog
Version 1.0 Complete
Xex : Trending

maps : Trending

maps : New & Popular

You may like...
- Isle of TormentN/A
You must survive on an island full of devils, then you must build ships to destroy their altar in the southwestern sea. Towers are not allowed, so you'll need to rely on archers to fend off the devils.
- Revenge 1N/A
Siege at Lavr'eanor 96x96 2 Players
- 12 Great Challenges (Humans)N/A
There are 12 different unit matchups, you have to beat all levels to win. Good for practicing control with different units.
- Goblin an DeezBeta N/A
The caves are dark and damp; the perfect conditions for what is to come... it's time to go goblin mode. Protip: You can build over rocks that have been demolished. I didn't know that mechanic till a few weeks ago, despite having played ...
- BonedN/A
Its the middle of the boney badlands and the sick, twisted, evil, flaming skeletons are coming to get you. Mount your defenses quickly and send the back to hell! Recommended to use Combat edition. Let me know if anything is off and, as ...
- Tides of DarknessN/A
The Tides of Darkness 128x128 5 Players
- Winter MazeN/A
Winter Maze 128x128 6 Players
- Clock suckersN/A
Things only get harder the further you go... In most WarCraft 2 maps, you hit a critical mass where you simply bulldoze your enemies and just coast after the difficulty peak. This is my first attempt at a map that gets harder as it goes...