Dzhigurda, as far as I remember, right after I was hit by the spit I started "levitating". But it only happened in that part of the 3rd map (on the road before the safehouse, near that small park with the bench, next to the tree), nowhere else. If it's something that happened only to me and no one else, no worries then =P I played it with some friends of mine and they didn't encounter this issue. Anyway, try it in case and let me know.
This comment was posted before the latest release.
Did you "took off" by spitter's shot (not while it was on the floor)? It's a source engine "feature" almost like "object boost", you can also boost someone with throwable/grenade laucher. If you renamed map after "buildcubemaps" they all screwed, you need to enter this command again, becasue all cubemap reflection textures has map name sewed inside of each.
This comment was posted before the latest release.
Dzhigurda, thanks for your hints. Oh yes, in the first map Nick is in the floor. This might also cause the spawn problem in other maps? Anyway, elevated it like the others =P
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very good
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