Zetnus

Received 47 Awards. See Awards

Most of my items are available here and also available on the Steam Workshop. So there is no need for you to re-upload them anywhere!

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Reviews by Zetnus

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  • A fun campaign amalgamation that suffers from poor naviagtion

    First the good stuff.  The random weather is a nice touch.  The randomly blocked paths and the changes to some of the gauntlets freshen things up enough to make it feel different.  Didn't have any crashes either.
    
    However, the random paths are really detrimental to bot navigation.  They keep getting stuck and/or having to teleport.  I used the console to warp the bots more than a few times. Also, right on the first level, the random paths bugged out and blocked both the main street and the houses to the side.  I restarted, because I simply couldn't find any way I was supposed to cross. Additionally, the super long ladder in mercy hospital is not a great feature.  Because infected climbing down can block you, and jockeys can get insta-kills too easily.  I had to warp the bots to the top.  Also the second-to-last level is an impossibly hard continuous escape sequence.  Brutal to have tanks spawning in the entire way.
     All in all fun, but the poor bot navigation hurts.
    • it was a very experimental idea we had several years ago. i'm honestly surprised if the campaign still works after all of these years.
      however, this project, along with the original "Crescendo Collision", later inspired me...
      for a more "normalized random" idea for "Crescendo Collision Apocalypse" which is still in development

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