Pros:
Unique interactions in the environment. Looks Great. Technical work is high.
Cons:
Every level is too long or large. Pacing is bad on every level but last. Unclear paths and direction. Things in environment don’t make sense.
Conclusion:
First people are going to say why is the score low, I put a higher standard in a product that is Finished. There are lots of things wrong. Some texture errors or just strange. The pacing is terrible, problems with the level design. You will get lost because things are not marked or clear or just plain hidden. I do like long levels but this just too much. Example: On the 3rd level there is a misuse of the safe room marker not once but two times. Path is obscured by a wall, then by three small boards that look like you could crouch to get through. It took a bomb and several shotgun blasts to get through. A Bomb, could not take out three little boards! A lot the construction is in the realm of “this would be neat†but not logical in the real world. The story threats are strange, including the ending. It’s called Percent 84, it’s only in it for a blink. This looks and plays like very polished Beta.
This review was posted before the latest release.
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