

Quadagon
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- Windows
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Description
Quadagon is a symmetrical four player map designed for tournament play. It favours turtlers with offence being slightly harder than defence.
There are five chokepoints leading to each section, with three being destroyable/repairable bridges.
There should be plenty of tiberium on each section to get players started (one small blue field, two larger green fields and two spikes)
An EMP control is at the centre of the map (with extra health)
Lastly, flags showing each players colour (& revealing some shroud around the entrances to each section) have been placed at the borders.
Hopefully EA will not decide to use these flags for another purpose later on..
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Changelog
This is my first map for C&C3 (or any RTS since RA1 for that matter) Quadagon is a symmetrical four player map designed for tournament play. It favours turtlers with offence being slightly harder than defence. There are five chokepoints leading to each section, with three being destroyable/repairable bridges.
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File Details
Quadagon.zip
(283.7 KB)
View Changelog
Version 1.0 Final
- Isles of DreadN/A
Unless you plan to build directly onto the path leading out of the base, which is still a viable rush strategy - just slightly less so, you're only going to have room for power, one or two refineries and your first war factory. Hopefully...
- Tiberium SteppesN/A
Located in a verdant valley, this four-player map offers a small initial base area with a bit of tiberium and a Tiberium Spike, Expansion is the key, there are plenty of green tiberium fields and a few blue ones. The map is centered wit...
- bot_03 God Level Resources.N/A
This is a 2 player -update Maps: bat_03b - - -
- God Level Resources.N/A
This is a 2 player ig_11 map God Level Resources.
- Compression ExpansionN/A
The bases are at the north and south ends. To the east, there is a tiberium field and silo for each player, and a cliff overlooking the center with 2 tiberium spikes and a bunker for players to fight over. In the center, there is a smal...
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