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สงครามทะเลสาย
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Lake Chicamicamico
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bot_03 God Level Resources.
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Mountain Pass
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Tournament Highway
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C&C3 : Tiberium Wars
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123
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Isles of Dread
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Day and night map | map new 2025 1v1
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God Level Resources.
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Quadagon
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Isle of War
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Fallen Island
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C&C3 : Tiberium Wars | map new 2025 2V2
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Bay of Pigs
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The Motherlode
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War
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C&C3 : Tiberium Wars bot_01
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Flow of Corruption
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DD_00
- สงครามทะเลสายN/A
Creator: iayyygolf Installation: For Tiberium Wars, place the map folders into: C:\Documents and Settings\ProfileName\ Application Data\Command & Conquer 3 Tiberium Wars\Maps\ Name: yo_11 Size: 400 x 310 Players: 2 Also, th...
- Lake ChicamicamicoN/A
Solltest du den Ordner nicht finden musst du vorher Unsichtbare Dateien in Windows aktivieren: - Arbeitsplatz öffnen - dort unter "EXTRAS" auf "ORDNEROPTIONEN" gehen - Reiter "ANSICHT" wählen - hier "ALLE DATEIEN UND ORDNER" aktivieren -...
By TK - Mountain PassN/A
Well i had to test out the games ability to handle mountains so i created this as a test map but I had way to much fun creating it and decided to make it one of my signature maps i have to say it came out damn nice. I put alot of tiem i...
By OverlorD - Tournament HighwayN/A
An 1vs1 map! There are two tib spikes an emp controll and a subway hub to each base. Enjoy!
By forrey - Isles of DreadN/A
Unless you plan to build directly onto the path leading out of the base, which is still a viable rush strategy - just slightly less so, you're only going to have room for power, one or two refineries and your first war factory. Hopefully...
By Cent - QuadagonN/A
Quadagon is a symmetrical four player map designed for tournament play. It favours turtlers with offence being slightly harder than defence. There are five chokepoints leading to each section, with three being destroyable/repairable b...
By Mael - Isle of WarN/A
Isle of War, was the main default skirmish map in Command and Conquer: Red Alert 2. This map is a redone version in the SAGE engine made playable for Command and Conquer 3: Tiberium Wars. All aspects of the map that were in the RA2 vers...
By R315razor - Fallen IslandN/A
A great 1v1 map that in the V0.9 stage was very popular with over 150 download. Now, here is the full version.
By Cody aka g0dAries - C&C3 : Tiberium Wars | map new 2025 2V2N/A
This is the map 'C&C3 : Tiberium Wars | map new 2025 2V2' for C&C3 : Tiberium Wars.
- Bay of PigsN/A
This is Bay of Pigs from the RA2 game, ported over to C&C3 Its a nice 6 player map, with enough resources to last. It also has several tech building around the areas to take over.
By Cyrus Blaze - The MotherlodeN/A
A 4 player map designed for skirmish play, with asymmetrical starting positions. Suitable for 2v2 or FFA games. The setting is the desert of North Africa, at an abandoned Nod tiberium harvesting installation. All of the expansion tiberiu...
By spyVspy - C&C3 : Tiberium Wars bot_01N/A
This is the map 'C&C3 : Tiberium Wars bot_01' for C&C3 : Tiberium Wars.
- Flow of CorruptionN/A
4 Players teamplay in mind (North vs South). A river divides the map north to south with 3 crossing point at northern middle and southern points. Tiberium fields dot the river banks with a blue expansion field in the "Yellow Zone" secti...
By hawk10314
Latest Releases Browse All
- C&C3 : Tiberium Wars | map new 2025 2V2N/A
This is the map 'C&C3 : Tiberium Wars | map new 2025 2V2' for C&C3 : Tiberium Wars.
- C&C3 : Tiberium Wars bot_01N/A
This is the map 'C&C3 : Tiberium Wars bot_01' for C&C3 : Tiberium Wars.
- สงครามทะเลสายN/A
Creator: iayyygolf Installation: For Tiberium Wars, place the map folders into: C:\Documents and Settings\ProfileName\ Application Data\Command & Conquer 3 Tiberium Wars\Maps\ Name: yo_11 Size: 400 x 310 Players: 2 Also, th...
- QuadagonN/A
Quadagon is a symmetrical four player map designed for tournament play. It favours turtlers with offence being slightly harder than defence. There are five chokepoints leading to each section, with three being destroyable/repairable b...
By Mael - Desert CrossingN/A
This is a 2 Player skirmish/multiplayer map for Command and Conquer 3, set in a Desert/Yellow Zone area. Havn't been able to run a final test on it yet, but previous tests had it running fine and bug free. (Minimap included!) Layout: 2 ...
By TheRedScare - C&C3 MOD SDK - EXTRA FILESN/A
DESCRIPTION: This pack contains: - asset extractor - DLL files required for the Mod SDK - dummy files to prevent a modification from crashing when changing the graphic settings - dummy files to prevent errors about miss...
By Bibber - Isle of WarN/A
Isle of War, was the main default skirmish map in Command and Conquer: Red Alert 2. This map is a redone version in the SAGE engine made playable for Command and Conquer 3: Tiberium Wars. All aspects of the map that were in the RA2 vers...
By R315razor - Lake ChicamicamicoN/A
Solltest du den Ordner nicht finden musst du vorher Unsichtbare Dateien in Windows aktivieren: - Arbeitsplatz öffnen - dort unter "EXTRAS" auf "ORDNEROPTIONEN" gehen - Reiter "ANSICHT" wählen - hier "ALLE DATEIEN UND ORDNER" aktivieren -...
By TK - Fallen IslandN/A
A great 1v1 map that in the V0.9 stage was very popular with over 150 download. Now, here is the full version.
By Cody aka g0dAries - Corrupted OasisN/A
This map is one of the ideas I came up for RA2, it was actually created for RA2 some years back before C&C 3 came out, but the name back then was Last Oasis. Then I just decided to remake it for C&C 3 and change the name so it some how...
By SoD.X [aka]- -- [aka]- Marnodor - Rumble in the JungleN/A
This is a 4 player Team oriented map featuring a running river, lush jungles surroundign expansion fields, and plenty of spikes in each corner. Note that the river prevents access to the spike sin the Northwest unless you use Air Transpo...
By Lorgar84 - Tiberium SteppesN/A
Located in a verdant valley, this four-player map offers a small initial base area with a bit of tiberium and a Tiberium Spike, Expansion is the key, there are plenty of green tiberium fields and a few blue ones. The map is centered wit...
By wsted439
Featured
Isles of Dread
N/A
Unless you plan to build directly onto the path leading out of the base, which is still a viable rush strategy - just slightly less so, you're only going to have room for power, one or two refineries and your first war factory. Hopefully...
By Cent
Spike Stand-off
N/A
A Medium sized map, with an abundance of Tiberium. The map is set in a Red Zone, and has a really fast rate of Tiberium Growth. Hold the choke point to win this map!
By Rolk
DA Mahe Madness
N/A
Mahe Madness is a detailed 2-player multiplayer/skirmish map for C&C3. Set in the islands of the Seychelles, both players will battle for the main island of Mahe as they stomp through the lush jungles and setup camp near one of the bigge...
By Agodzo
Sleepy Island
N/A
Danke das du meine erste C&C 3 Karte heruntergeladen hast. Ich hoffe sie wird dir gefallen.
Sie ist noch nicht fertiggestellt, da noch Ambientgeräusche und Partikeleffekte fehlen.
Diese Karte darf frei weiterkopiert werden. Es ist nicht...
By Fjonan
Dune
N/A
A map somewhat inspired by the good old Dune II. It's set in the desert (surprise..),
and resources are fairly limited on this one.
The Spice (err, Tiberium) rules the universe! :)
By v1rtu
4Play
N/A
This is a 4-player Red Zone map, with more than enough resources to go around,
there are also garrisonable bunkers and a few tech buildings.
By Thrawn28
A River Apart
N/A
Medium sized map divided in two by a river. Plenty of Tiberium to go around and a few tiberium spikes.This map was designed for both Skirmish and Multiplayer.
By Rolk
Desolation
N/A
Location is a small City in the Australian Blue Zone which got evacuated due to recent Tiberium Growth in and around it.
By v1rtu
Asphyxiation
N/A
Asphyxiation is a large 2 player map designed for immense one-on-one battles. Plentiful resources and capturable resource structures ensure a great fight with many, many units and tactics. The landscape is a red zone wasteland with narro...
By Mattikai
Bay of Pigs
N/A
This is Bay of Pigs from the RA2 game, ported over to C&C3
Its a nice 6 player map, with enough resources to last. It also has several tech building around the areas to take over.
By Cyrus Blaze
Dead and Gone
N/A
Ok this map is basically what I've seen many cnc3 fans asking for: An assymetrical, detailed and overall good quality map.
The primary feqature of this map is a large gully that inadvertaintly divides the map in 2. One can tell a battle...
By Time2KILL
Complex IV
N/A
This is Complex IV its a continuince of my complex series for Red alert 2.
Its a 2 player map it has a river running threw it that cuts the map in half only one way across is a bridge that leads straight into a small city. It Basically a...
By OverlorD
Mountain Pass
N/A
Well i had to test out the games ability to handle mountains so i created this as a test map but I had way to much fun creating it and decided to make it one of my signature maps i have to say it came out damn nice. I put alot of tiem i...
By OverlorD
Flow of Corruption
N/A
4 Players teamplay in mind (North vs South). A river divides the map north to south with 3 crossing point at northern middle and southern points.
Tiberium fields dot the river banks with a blue expansion field in the "Yellow Zone" secti...
By hawk10314
Dry Heat
N/A
4 player yellow zone with a mid day atmosphere.
mostly open land with an interesting terrain layout. Many expansion
fields along with nutral objectives.
By hawk10314
- Isles of DreadN/A
Unless you plan to build directly onto the path leading out of the base, which is still a viable rush strategy - just slightly less so, you're only going to have room for power, one or two refineries and your first war factory. Hopefully...
By Cent - Spike Stand-offN/A
A Medium sized map, with an abundance of Tiberium. The map is set in a Red Zone, and has a really fast rate of Tiberium Growth. Hold the choke point to win this map!
By Rolk - DA Mahe MadnessN/A
Mahe Madness is a detailed 2-player multiplayer/skirmish map for C&C3. Set in the islands of the Seychelles, both players will battle for the main island of Mahe as they stomp through the lush jungles and setup camp near one of the bigge...
By Agodzo - Sleepy IslandN/A
Danke das du meine erste C&C 3 Karte heruntergeladen hast. Ich hoffe sie wird dir gefallen. Sie ist noch nicht fertiggestellt, da noch Ambientgeräusche und Partikeleffekte fehlen. Diese Karte darf frei weiterkopiert werden. Es ist nicht...
By Fjonan - DuneN/A
A map somewhat inspired by the good old Dune II. It's set in the desert (surprise..), and resources are fairly limited on this one. The Spice (err, Tiberium) rules the universe! :)
By v1rtu - 4PlayN/A
This is a 4-player Red Zone map, with more than enough resources to go around, there are also garrisonable bunkers and a few tech buildings.
By Thrawn28 - A River ApartN/A
Medium sized map divided in two by a river. Plenty of Tiberium to go around and a few tiberium spikes.This map was designed for both Skirmish and Multiplayer.
By Rolk - DesolationN/A
Location is a small City in the Australian Blue Zone which got evacuated due to recent Tiberium Growth in and around it.
By v1rtu - AsphyxiationN/A
Asphyxiation is a large 2 player map designed for immense one-on-one battles. Plentiful resources and capturable resource structures ensure a great fight with many, many units and tactics. The landscape is a red zone wasteland with narro...
By Mattikai - Bay of PigsN/A
This is Bay of Pigs from the RA2 game, ported over to C&C3 Its a nice 6 player map, with enough resources to last. It also has several tech building around the areas to take over.
By Cyrus Blaze - Dead and GoneN/A
Ok this map is basically what I've seen many cnc3 fans asking for: An assymetrical, detailed and overall good quality map. The primary feqature of this map is a large gully that inadvertaintly divides the map in 2. One can tell a battle...
By Time2KILL - Complex IVN/A
This is Complex IV its a continuince of my complex series for Red alert 2. Its a 2 player map it has a river running threw it that cuts the map in half only one way across is a bridge that leads straight into a small city. It Basically a...
By OverlorD - Mountain PassN/A
Well i had to test out the games ability to handle mountains so i created this as a test map but I had way to much fun creating it and decided to make it one of my signature maps i have to say it came out damn nice. I put alot of tiem i...
By OverlorD - Flow of CorruptionN/A
4 Players teamplay in mind (North vs South). A river divides the map north to south with 3 crossing point at northern middle and southern points. Tiberium fields dot the river banks with a blue expansion field in the "Yellow Zone" secti...
By hawk10314 - Dry HeatN/A
4 player yellow zone with a mid day atmosphere. mostly open land with an interesting terrain layout. Many expansion fields along with nutral objectives.
By hawk10314
New & Popular
C&C3 : Tiberium Wars | map new 2025 2V2
N/A
This is the map 'C&C3 : Tiberium Wars | map new 2025 2V2' for C&C3 : Tiberium Wars.
C&C3 : Tiberium Wars bot_01
N/A
This is the map 'C&C3 : Tiberium Wars bot_01' for C&C3 : Tiberium Wars.
สงครามทะเลสาย
N/A
Creator: iayyygolf
Installation:
For Tiberium Wars, place the map folders into: C:\Documents and Settings\ProfileName\
Application Data\Command & Conquer 3 Tiberium Wars\Maps\
Name: yo_11
Size: 400 x 310
Players: 2
Also, th...
- C&C3 : Tiberium Wars | map new 2025 2V2N/A
This is the map 'C&C3 : Tiberium Wars | map new 2025 2V2' for C&C3 : Tiberium Wars.
- C&C3 : Tiberium Wars bot_01N/A
This is the map 'C&C3 : Tiberium Wars bot_01' for C&C3 : Tiberium Wars.
- สงครามทะเลสายN/A
Creator: iayyygolf Installation: For Tiberium Wars, place the map folders into: C:\Documents and Settings\ProfileName\ Application Data\Command & Conquer 3 Tiberium Wars\Maps\ Name: yo_11 Size: 400 x 310 Players: 2 Also, th...
Trending Maps Browse All
- Tournament HighwayN/A
An 1vs1 map! There are two tib spikes an emp controll and a subway hub to each base. Enjoy!
By forrey - QuadagonN/A
Quadagon is a symmetrical four player map designed for tournament play. It favours turtlers with offence being slightly harder than defence. There are five chokepoints leading to each section, with three being destroyable/repairable b...
By Mael - Lake ChicamicamicoN/A
Solltest du den Ordner nicht finden musst du vorher Unsichtbare Dateien in Windows aktivieren: - Arbeitsplatz öffnen - dort unter "EXTRAS" auf "ORDNEROPTIONEN" gehen - Reiter "ANSICHT" wählen - hier "ALLE DATEIEN UND ORDNER" aktivieren -...
By TK - Rumble in the JungleN/A
This is a 4 player Team oriented map featuring a running river, lush jungles surroundign expansion fields, and plenty of spikes in each corner. Note that the river prevents access to the spike sin the Northwest unless you use Air Transpo...
By Lorgar84 - Isle of WarN/A
Isle of War, was the main default skirmish map in Command and Conquer: Red Alert 2. This map is a redone version in the SAGE engine made playable for Command and Conquer 3: Tiberium Wars. All aspects of the map that were in the RA2 vers...
By R315razor - Fallen IslandN/A
A great 1v1 map that in the V0.9 stage was very popular with over 150 download. Now, here is the full version.
By Cody aka g0dAries - DuneN/A
A map somewhat inspired by the good old Dune II. It's set in the desert (surprise..), and resources are fairly limited on this one. The Spice (err, Tiberium) rules the universe! :)
By v1rtu - Tiberium SteppesN/A
Located in a verdant valley, this four-player map offers a small initial base area with a bit of tiberium and a Tiberium Spike, Expansion is the key, there are plenty of green tiberium fields and a few blue ones. The map is centered wit...
By wsted439 - Desert CrossingN/A
This is a 2 Player skirmish/multiplayer map for Command and Conquer 3, set in a Desert/Yellow Zone area. Havn't been able to run a final test on it yet, but previous tests had it running fine and bug free. (Minimap included!) Layout: 2 ...
By TheRedScare - Corrupted OasisN/A
This map is one of the ideas I came up for RA2, it was actually created for RA2 some years back before C&C 3 came out, but the name back then was Last Oasis. Then I just decided to remake it for C&C 3 and change the name so it some how...
By SoD.X [aka]- -- [aka]- Marnodor - BulgariaN/A
This is a 2 player (1vs1) map based on level 12 from the C&C95 GDI campaign. This map is set in Bulgaria where the original took place, in a borderline Yellow Zone. This is an asymmetrical map with either side starting in opposing corner...
By Sir Phoenixx
Recently Awarded Content
Corrupted Oasis
N/A
This map is one of the ideas I came up for RA2,
it was actually created for RA2 some years back before C&C 3 came out,
but the name back then was Last Oasis.
Then I just decided to remake it for C&C 3 and change the name so it some how...
By SoD.X [aka]- -- [aka]- Marnodor
The Motherlode
N/A
A 4 player map designed for skirmish play, with asymmetrical starting positions. Suitable for 2v2 or FFA games. The setting is the desert of North Africa, at an abandoned Nod tiberium harvesting installation. All of the expansion tiberiu...
By spyVspy
Tournament Highway
N/A
An 1vs1 map! There are two tib spikes an emp controll and a subway hub to each base. Enjoy!
By forrey
Desert Crossing
N/A
This is a 2 Player skirmish/multiplayer map for Command and Conquer 3, set in a Desert/Yellow Zone area.
Havn't been able to run a final test on it yet, but previous tests had it running fine and bug free.
(Minimap included!)
Layout:
2 ...
By TheRedScare
Bay of Pigs
N/A
This is Bay of Pigs from the RA2 game, ported over to C&C3
Its a nice 6 player map, with enough resources to last. It also has several tech building around the areas to take over.
By Cyrus Blaze
Isle of War
N/A
Isle of War, was the main default skirmish map in Command and Conquer: Red Alert 2. This map is a redone version in the SAGE engine made playable for Command and Conquer 3: Tiberium Wars.
All aspects of the map that were in the RA2 vers...
By R315razor
C&C3 MOD SDK - EXTRA FILES
N/A
DESCRIPTION:
This pack contains:
- asset extractor
- DLL files required for the Mod SDK
- dummy files to prevent a modification from crashing when changing the graphic settings
- dummy files to prevent errors about miss...
By Bibber
Fallen Island
N/A
A great 1v1 map that in the V0.9 stage was very popular with over 150 download. Now, here is the full version.
By Cody aka g0dAries
Quadagon
N/A
Quadagon is a symmetrical four player map designed for tournament play. It favours turtlers with offence being slightly harder than defence.
There are five chokepoints leading to each section, with three being destroyable/repairable b...
By Mael
- Corrupted OasisN/A
This map is one of the ideas I came up for RA2, it was actually created for RA2 some years back before C&C 3 came out, but the name back then was Last Oasis. Then I just decided to remake it for C&C 3 and change the name so it some how...
By SoD.X [aka]- -- [aka]- Marnodor - The MotherlodeN/A
A 4 player map designed for skirmish play, with asymmetrical starting positions. Suitable for 2v2 or FFA games. The setting is the desert of North Africa, at an abandoned Nod tiberium harvesting installation. All of the expansion tiberiu...
By spyVspy - Tournament HighwayN/A
An 1vs1 map! There are two tib spikes an emp controll and a subway hub to each base. Enjoy!
By forrey - Desert CrossingN/A
This is a 2 Player skirmish/multiplayer map for Command and Conquer 3, set in a Desert/Yellow Zone area. Havn't been able to run a final test on it yet, but previous tests had it running fine and bug free. (Minimap included!) Layout: 2 ...
By TheRedScare - Bay of PigsN/A
This is Bay of Pigs from the RA2 game, ported over to C&C3 Its a nice 6 player map, with enough resources to last. It also has several tech building around the areas to take over.
By Cyrus Blaze - Isle of WarN/A
Isle of War, was the main default skirmish map in Command and Conquer: Red Alert 2. This map is a redone version in the SAGE engine made playable for Command and Conquer 3: Tiberium Wars. All aspects of the map that were in the RA2 vers...
By R315razor - C&C3 MOD SDK - EXTRA FILESN/A
DESCRIPTION: This pack contains: - asset extractor - DLL files required for the Mod SDK - dummy files to prevent a modification from crashing when changing the graphic settings - dummy files to prevent errors about miss...
By Bibber - Fallen IslandN/A
A great 1v1 map that in the V0.9 stage was very popular with over 150 download. Now, here is the full version.
By Cody aka g0dAries - QuadagonN/A
Quadagon is a symmetrical four player map designed for tournament play. It favours turtlers with offence being slightly harder than defence. There are five chokepoints leading to each section, with three being destroyable/repairable b...
By Mael
Featured
Hell's Passage
N/A
Many expansion fields and tech objectives. Map is a good balance between choke points and open land. Also features a Back door to each base for sneak attacks.
By hawk10314
JB_Waterworks-A
N/A
KI-Tauglich: Ja (Gefecht & Multiplayer)
Landschaft: Mediterran
Zeit: Später Abend
Wetter: Bewölkt
Nebel: Grün
Zone: Blau-Gelb
Musik: Gelbe Zone
Kamera Zoom: 100-400
Objekte: 159
Bauze...
By Jey Bee
Midnight Port
N/A
This is my second map for C&C 3, and i hope you enjoy it.
This is a 1v1 yellow zone\blue zone map, includes 3 spikes, and one hovel. Map is centered around a port and at the top is a train depot. This is my second map so i spent alot o...
By Wtfflash
Art of Defense - Tiberium Grounds
N/A
On this map you have to protect a building from being destroyed.
This building can not be repaired, However you can reset his health by destroying 1 of the 2 battleships located on the sea. The enemy you are fighting only uses units and...
By Xionox
Uprising
N/A
A large tiberium fissure has opened where a quiet desert town once stood. The inhabitants are long gone, leaving behind their
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By TheG2
Camouflage
N/A
Very first map I've ever made for any game, hope you enjoy it.
Two oposing MCVs get to the location and head into the woods to make a base.
The map is balanced pretty well. Each side has a green tiberium field and a blue tiberium ...
By Experiment
Deth Lowlands
N/A
My first CNC3 map. A remake of my first Generals map.
It's a fast paced, asymmetrical, 4 player map in a grassy theme.
There should be more than enough tiberium.
The EMP center and the CDM Towers are indestructible.
This could be a sl...
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City Chaos
N/A
This is my first C&C map that I have created. I would like feedback to measure how I did. This is a 4 player map. It is very balanced I think.
The key here is that the Subway hub in the city can be captured and gain access to the Backdoo...
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Tournament Desert Classic
N/A
A high quality 3rd party tournament-style map for Command and Conquer 3 Tiberium Wars(tm)
Just a bit more than 24 hours after CnC3 Worldbuilder's announcement, the first 3rd party high-quality tourney map sees the light of the day - and...
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Demon Rock
N/A
A highly detailed map set in a Yellow zone valley with two bases right infront of each other, each base has 4 Tiberium fields and Two entrances, the front entrance leads under a bridge to the enemy base, the back entrance allows access t...
By Venom775
Carpathia
N/A
This is a 6 player map set in a red zone environment on a dessert dry mid-day. Mountains form natural borders but there are many ways to access each base. there are Tiberium spikes sprinkled around along with other tech buildings. The mi...
By Stack111
Tournament Highway
N/A
An 1vs1 map! There are two tib spikes an emp controll and a subway hub to each base. Enjoy!
By forrey
Fair Advantage
N/A
This once flourishing region was hit hard, and is now considered a red zone. That's all the story you'll get. Seriously, this is an RTS, not an RPG.
This is a 2 vs 4 multiplayer or skirmish map. West team has two members, East team has...
By Simon "Hexedian" Pelletier
Compression Expansion
N/A
The bases are at the north and south ends. To the east, there is a
tiberium field and silo for each player, and a cliff overlooking the
center with 2 tiberium spikes and a bunker for players to fight over.
In the center, there is a smal...
By Thisnameislame
Coastal Conflict
N/A
Coastal Conflict is a very large 4-player team-based map set by an ocean. This map is NOT intended for
tournament play as it is not symmetrical, nor is it entirely balanced. Instead, I have chosen
a slightly un-symmetrical layout to pres...
By DarkAlex
- Hell's PassageN/A
Many expansion fields and tech objectives. Map is a good balance between choke points and open land. Also features a Back door to each base for sneak attacks.
By hawk10314 - JB_Waterworks-AN/A
KI-Tauglich: Ja (Gefecht & Multiplayer) Landschaft: Mediterran Zeit: Später Abend Wetter: Bewölkt Nebel: Grün Zone: Blau-Gelb Musik: Gelbe Zone Kamera Zoom: 100-400 Objekte: 159 Bauze...
By Jey Bee - Midnight PortN/A
This is my second map for C&C 3, and i hope you enjoy it. This is a 1v1 yellow zone\blue zone map, includes 3 spikes, and one hovel. Map is centered around a port and at the top is a train depot. This is my second map so i spent alot o...
By Wtfflash - Art of Defense - Tiberium GroundsN/A
On this map you have to protect a building from being destroyed. This building can not be repaired, However you can reset his health by destroying 1 of the 2 battleships located on the sea. The enemy you are fighting only uses units and...
By Xionox - UprisingN/A
A large tiberium fissure has opened where a quiet desert town once stood. The inhabitants are long gone, leaving behind their destroyed homes and lives. Now, as the war wages, armies come for 4 sides of the globe to fight for resources ...
By TheG2 - CamouflageN/A
Very first map I've ever made for any game, hope you enjoy it. Two oposing MCVs get to the location and head into the woods to make a base. The map is balanced pretty well. Each side has a green tiberium field and a blue tiberium ...
By Experiment - Deth LowlandsN/A
My first CNC3 map. A remake of my first Generals map. It's a fast paced, asymmetrical, 4 player map in a grassy theme. There should be more than enough tiberium. The EMP center and the CDM Towers are indestructible. This could be a sl...
By -Dethpoet- - City ChaosN/A
This is my first C&C map that I have created. I would like feedback to measure how I did. This is a 4 player map. It is very balanced I think. The key here is that the Subway hub in the city can be captured and gain access to the Backdoo...
By Ron Herrmann - Tournament Desert ClassicN/A
A high quality 3rd party tournament-style map for Command and Conquer 3 Tiberium Wars(tm) Just a bit more than 24 hours after CnC3 Worldbuilder's announcement, the first 3rd party high-quality tourney map sees the light of the day - and...
By Breno "MaDDoX" Silva - Demon RockN/A
A highly detailed map set in a Yellow zone valley with two bases right infront of each other, each base has 4 Tiberium fields and Two entrances, the front entrance leads under a bridge to the enemy base, the back entrance allows access t...
By Venom775 - CarpathiaN/A
This is a 6 player map set in a red zone environment on a dessert dry mid-day. Mountains form natural borders but there are many ways to access each base. there are Tiberium spikes sprinkled around along with other tech buildings. The mi...
By Stack111 - Tournament HighwayN/A
An 1vs1 map! There are two tib spikes an emp controll and a subway hub to each base. Enjoy!
By forrey - Fair AdvantageN/A
This once flourishing region was hit hard, and is now considered a red zone. That's all the story you'll get. Seriously, this is an RTS, not an RPG. This is a 2 vs 4 multiplayer or skirmish map. West team has two members, East team has...
By Simon "Hexedian" Pelletier - Compression ExpansionN/A
The bases are at the north and south ends. To the east, there is a tiberium field and silo for each player, and a cliff overlooking the center with 2 tiberium spikes and a bunker for players to fight over. In the center, there is a smal...
By Thisnameislame - Coastal ConflictN/A
Coastal Conflict is a very large 4-player team-based map set by an ocean. This map is NOT intended for tournament play as it is not symmetrical, nor is it entirely balanced. Instead, I have chosen a slightly un-symmetrical layout to pres...
By DarkAlex