Clock suckers
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Description
Things only get harder the further you go...
In most WarCraft 2 maps, you hit a critical mass where you simply bulldoze your enemies and just coast after the difficulty peak. This is my first attempt at a map that gets harder as it goes on. Tech is restricted to just barracks, tower, TH, and farms for you. You start with all other tech buildings but only have them for a limited time so build up your army quickly and take the fight to the orcs before all you have are footmen!
Only two enemies are designed to fight you at the start, once they're out, the other are on the defensive. There are a few gryphons at the end too to help with clean up. Let me know if anything is off, like tech being unlocked, and have fun!
- Clocks
- Orcs (suckers)
- Long road
- Offensive enemy
- Defensive enemy
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Changelog
03/31/25 ======== Changed gold mine so that it is NOT owned by an enemy, ergo does not need to be destroyed to win Minor terrain changes for better pathfinding
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BusterNuts
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File Details
Clock suckers.zip
(24.6 KB)
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Version 2.1 Complete
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