

L4D1_SG BP Up Tacticool M16
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Description
L4D1_SG BP Up Tacticool M16
There are 2 versions with Laser & No Laser
To change the hud icon on the weapon panel you will need to edit the file mod_textures.txt manually found in ..\left 4 dead\left4dead\scripts.
"icon_equip_machinegun"
{
"file" "vgui/hud/icon_rifle" // vgui/hud/iconsheet
"x" "0" // 128
"y" "0" // 384
"width" "256" // 192
"height" "64" // 64
}
Credits:
Drum Magazine: Dark Elfa's RPK for CS:S
Modeling: menace2k3
Texturing: Marcius
Bipod and optical scope: Eggwhites' MSeries Rifle Pack
Modeling & Texturing: unknown
Eotech/Holosight: unknown G36k Rifle author (possibly arby26?)
Modeling & Texturing: unknown
Wingnuts on scope: 3dstart's GSCG551
Modeling: VALVe & GSC Game World
Texturing: FakeFactory, VertThrasher
Backup Iron Sights: My MP7 port
Modeling: Schmung, Rootbeerz
Texturing: the_tub
Shortened Flashlight: arby26's SCAR-L
(It's really just a shortened version of the default M16's flashlight carried over)
Modeling: VALVe
Texturing: VALVe
Heat shield and barrel: Bobster's updated M16s
Modeling: Twinke Masta, klla_syc3
Texturing: stoke, thegenius, AcidSnake
AN-PEQ, shotgun, shotgun mount, everything else: Mr. Brightside's M4 Masterkey
[Shotgun]
Model: Luckyshot
Texture: El Maestro De Graffiti
Normals: antman311
[Shotgun mount]
Modeling: Bobster
Texturing: El Maestro De Graffiti
Normals: antman311
[Receiver (upper and lower both)]
Modeling: Twinke Masta
Texturing: Twinke Masta, Mr. Brightside
All animation swaps work online
Rate, Comment, Enjoy.
Your feedback is always appreciated. :D
Tagged
Changelog
04/19/25 ======== No change notes have been added by the publisher.
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francisyelimsurycfor
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File Details
L4D1_SG BP Up Tac...
(28.2 MB)
View Changelog
Version 1.0 Complete
francisyelimsurycfor : Trending

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