Replaces: Hunter, Smoker and Boomer Bacterias
Ainsley Hariott: the one who made that funny line during cooking his Jerk Chicken
Alester Wick: Ported to L4D1
Peenoise Plays: Ideas for every Peenoise videos
Heh yeah boii
Something I've spent hours making. There really hasn't been any beta skins for the Hunter for the past two years, besides my own and Theuaredead's, which both taken down from Gamemaps. With my updated and approved Photoshop skills, I decided to revisit him restore what he looked like pre-release!
This reskin is traced and styled by the Hunter seen from pre-release media like Quakecone and IGN....
Another mod I had thrown together in my free time for a friend.
This replaces the retail dead bodies for the male torso, male legs, and one of the dead civilian models with the ones used in the 2007 builds of L4D.
For the fast zombie model I had to model the position myself, it's not the greatest but it works.
Me - Thumbnail, and the mod itself.
VALVe - The original models.
Un arreglo en las texturas para que se pueda ver el vomito en tu cuerpo al ser vomitado por el boomer funciona con mods de vomitos pero creo que no funciona con skins de supervivientes
An arrangement in the textures so that you can see the vomit on your body when being vomited by the boomer works with vomiting mods but I think it does not work with survivor skins
Originally created for L4D1 as a replacement for music,
Xenogenocide is the original creator of these musical replacements and I packaged them in a .VPK for ease of use.
Replaces the songs Tank, Witch, Hunter, Smoker and Boomer.
This add-on is intended for Left 4 Dead, specifically as an infinite kicking loop which automatically removes all Special Infected from any map. "exec kickloop_readme" must be entered into the Developer Console in order to activate.
- Script can be toggled on and off via binding to any key ("v" by default)
- Console history is perpetually wiped to prevent e...
Ripped and shredded through the archives like it was 2007.
The Tank was only able to be recovered because the view model texture used the player model texture but had a layer with shadows on it. Otherwise, I would of had to export it from the sculpt, which had the texture at 1024x1024 instead of 2048x2048.
I have re-rendered the sculpt to have it at a higher resolution and corrected the Green...
clean the screen.
enjoy the game =)
INSTALL: gamemaps . c/o/m /guide/14
2. Extracted pak01_dir
Tools you need
Step 1. Open pak01_dir and do the following : CTRL + Left Click on "models","materials,"particles".
Step 2. right click on them while they are "blue" and click extract.
Step 3. Extract them where pak01_dir is located (left 4 dead/left4dead...
Replace some common infected,I have redesigned three or six skin styles for two main models, such as regular clothes and three camouflage clothes, which can appear randomly in one game and coexist without conflict.
Please read the changelog to install this.
It supports use in online mode and in servers
models from 《Zombie Army Trilogy》.