

L4D1 Beretta 92FS Chrome Pistol
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Description
L4D1 Beretta 92FS Chrome Pistol
The following are the various models used to create the 92FS, the parts that were used or altered in parentheses, the source page(s) I got them from, and the respective credits for those models in their entirety. To my knowledge, the only instance that required asking permission was for the Mk23, which itself was a port by Delta_92 into Half-Life 2 from who-knows-where and whose original creators seem to be hard to track down.
m9lam (pressure button and cord to LAM)
Model:Supernaut,Shrike
Skin:Ankalar
Sounds:Vunsunta
Compile:3dstart
beretta_92fs_elites (Body, Frame, and Slide)
Models: Sureshot, Twinke Masta
Skins: Rootbeerz, Twinke Masta
UV Maps: flamshmizer
Sounds: Vunsunta, SureShot, (?)
Compile/normals: Pajama_Man
HL2 Mk 23 (just the LAM)
Model: Will
Texture: Kimono 81382, Chumpeh, Unseen_1
pietroberetta_92fs (Body, frame, and slide textures)
Compile : -Kaboom-
Model : Twinke Masta
Textures : Twinke Masta
Sounds : Badprankster, Futon and maybe others
tac-beretta_92fs_elite (Rails on the slide and sides of the LAM)
Black Lagoon Cutlass (Sword 9mm Cutlass Textures)
[I honestly don't remember which one I used, so here's several]
lightxkira's version:
All animation swaps work online
Rate, Comment, Enjoy.
Your feedback is always appreciated. :D
Tagged
Changelog
04/19/25 ======== No change notes have been added by the publisher.
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File Details
L4D1 Beretta 92FS...
(15.6 MB)
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Version 1.0 Complete
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