This is the Default vanilla L4D scope adjusted to fit (1366 x 768) and (1768 x 992) screens. This is for the Left 4 Dead purist that prefer the original scope design but where unfortunate enough to run the game at resolutions deemed un...
Browsing 'l4d scope' Mods
- L4D Default Scope: OVSF
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Featured
- L4D1 Dallas [Voice] (Bill)N/A
L4D1 Dallas [Voice] (Bill) "This mod replaces all of Bill's voice lines with Dallas' voice from PayDay2, adding a fresh twist to the classic game without changing any character models." Installation - Copy VPK file to SteamLibra...
- Half-Life 2: Highway 17 (L4D1 Port)N/A
The survivors were trapped in a dock, they must go through Highway 17 to find the evacuation point and call for help to leave out here. Link to original: https://www.gamemaps.com/details/19999
- L4D1 PAYDAY 3 Hoxton (Zoey)N/A
L4D1 - Hoxton (Zoey) from PAYDAY 3 Not your money, honey. Replaces Zoey with Hoxton from PAYDAY 3. Includes HUD icons and first person arms. Installation Use the next Tool in order to install the mods Easy Addons Installer ...
- Diescraper Redux (L4D1 Port)N/A
After being firebombed, the survivors must flee their safehouse, and find their way to safety. Identical to the workshop version. Supported EMS mutations: Holdout (exclusive objects included) Speedrun!! Gun Hunt Gnome Guard...
- L4D1 UK British Cop - LouisN/A
L4D1 UK British Cop - Louis Extracted from Call of Duty Modern Warfare 2019 by ArachnitCZ. Features: - FP Model - High-poly jacket - Reskin compatible for face and hands; you can add gloves based on the skin - Boomer bile tex...
- Carried Off (L4D1 Port)N/A
The survivors find themselves on a riverbed and follow a road to the town. Then they must fight to the top of the office building where the rescue helicopter awaits. Thanks: • Yanzl - for the original L4D2 campaign. Link to orig...
- Burning Night (L4D1 Port)N/A
Stranded in a recently infected city, survivors get a contact with the militaries by the radio. Now they must cross this burning city to get rescued. Link to original: https://www.gamemaps.com/details/15991
- Nаzi-Emo FrancisN/A
A character from my Nаzi Squad modification separately. Francis becomes a Nаzi-emo. He has a swаstika tattoo on his forehead, another swаstika painted as graffiti on the back of his vest, and badges featuring Russian emo bands, anime,...
- Doki Doki Literature Club! - Monika (Bill)N/A
Doki Doki Literature Club! - Monika (Bill) DESCRIPTION For those who want Monika to be replaced as Bill. Here you go. Replaces Bill FEATURES First Person Arms Zoey Animation Jigglebones (Hair) The Passing Model (Bill's Co...
- The 'Nothing Special' Achievement Guide
The "Nothing Special" achievement is one of the hardest awards to win in Left 4 Dead. In order to win this elusive achievement, 4 players have to complete a co-op campaign with no one taking damage from any special infected: i.e hunters,...
- L4D1 Chains (Louis)N/A
Replaces Louis with Chains from PAYDAY 2. Includes HUD icons and first person arms. All animation swaps work online Installation Use the next Tool in order to install the mods Easy Addons Installer Tool Watch the next tu...
- TIPS FOR LEFT 4 DEAD
1. Do not separate 2. Do not trust an online game, you never know when the enemy team improves. 3. Stand between the four. 4. It does not matter if you lose or win, you do not always win. 5. Save a Molotov for the tank 6. When you kill ...
- Death Trip (L4D1 Port)N/A
Beta 4.0 (Finale 1.0) NOW AVAILABLE ! Some buildings/areas/textures and models are taken from source games like dod, lostcoast and more or by mappers from the gmod community, ty for us ! Take a look at the changelog for more details. ...
- L4D1 Doki Doki Literature Club! - Sayori (Louis)N/A
Doki Doki Literature Club! - Sayori (Louis) DESCRIPTION I know the original creator already made Sayori that replaces Louis but the difference is that I only remake the VGUI icons to make it more... special. Also, I fixed her animati...
- DMRs Quickie (L4D1 Port)N/A
A small three map campaign. Sewer, subway, dock and more through to a rooftop finale. Long finale due to the speed of the escape vehicle arriving makes it a bit harder. The second map generally needs two human players but I have put in a...