This add-on is intended for Left 4 Dead, specifically as an infinite kicking loop which automatically removes all Special Infected from any map. "exec kickloop_readme" must be entered into the Developer Console in order to activate.
- Script can be toggled on and off via binding to any key ("v" by default)
- Console history is perpetually wiped to prevent e...
Move vpk file to your addons folder. If sound mod is not working. In game menu press "`" console and type "snd_rebuildaudiocache". Wait process to complete when console pops up type quit and restart your game. Done!!
Originally created for L4D1 as a replacement for music,
Xenogenocide is the original creator of these musical replacements and I packaged them in a .VPK for ease of use.
Replaces the songs Tank, Witch, Hunter, Smoker and Boomer.
Ripped and shredded through the archives like it was 2007.
The Tank was only able to be recovered because the view model texture used the player model texture but had a layer with shadows on it. Otherwise, I would of had to export it from the sculpt, which had the texture at 1024x1024 instead of 2048x2048.
I have re-rendered the sculpt to have it at a higher resolution and corrected the Green...
- When a Tank is "in sight", it displays an alert in the top right corner of the screen (compatible with any resolution). When the tank goes out of sight and is not super-close to the player, the alert despawns
- When a Tank is "on fire", an additionnal icon pops up where the alert is, so you can know when the Tank is burning.