Fairfield Terror: TRS No Mercy Remake (L4D1)
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Description
THIS IS THE OFFICIAL DOWNLOAD PAGE FOR FAIRFIELD TERROR, DEVELOPED AND PUBLISHED BY DAYS OF TERROR.
Fairfield Terror is a fan-made remake of Turtle Rock Studio's original No Mercy, the game studio that owned the rights for Left 4 Dead back in 2007/2008. The original design of No Mercy featured a much darker atmosphere, had more detail, used brighter point lights, and in general, had a more realistic feel and environment. Even if you aren't a fan of TRS or beta inspired mods, there's still plenty in this No Mercy redesign for everyone to appreciate.
Years of work has been dedicated to this campaign. This will be a nearly accurate recreation of late 2007/early 2008 footage of Left 4 Dead, along with general improvements and "twists" done by us. We chose to recreate early 2008 as it was more polished, detailed, and optimized than the older 2007 builds and would have been what was shipped with the game before its redesign. The campaign also has full Versus support and Survival maps inspired from the campaign.
The campaign uses assets from the following games:
Vampire: The Masquerade - Bloodlines
Half-Life 2 (and its branches)
Counter-Strike: Global Offensive
Counter-Strike: Source
Day of Defeat: Source
Left 4 Dead 2
-As well as other textures and models recreated by us.
We suggest setting your brightness to very low for maximum SP00K!
CREDITS
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Map Designing:
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Apartments: Mr. Sangheili
Subway: Zen, Mr. Sangheili
Sewers: Zen, Mr. Sangheili, Coolz
Hospital: Keithy, Mr. Sangheili, Zen
Rooftop: Zen, Mr. Sangheili, Keithy
(SV) Warehouse: Zen, Mr. Sangheili
(SV) Streets: Zen, Mr. Sangheili
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Multi-Gamemode Support: Mr. Sangheili
Navigation Meshes: Mr. Sangheili
Textures: LeonelC, Theuaredead`, Zen, Mr. Sangheili, Coolz, Oxxy
Models: Pyrew, Coolz
And lastly, Valve and Turtle Rock Studios, for providing map sources for their great game.
PLEASE ASK US FOR PERMISSION BEFORE USING ANY ASSETS FROM THIS CAMPAIGN. Look it's been like more than 5 years I stopped caring okay, but if you're going to decompile our maps and take models and textures to use in your own work could you at least ask for permission and credit us first? I'll probably say yes just don't be a d*ck and use stuff without asking, thanks.
Special thanks to the following contributors:
-P0LT3RG3ISTG18
-Gyroic
-Seizetsu
-CeeGee
-Ryan
-βαɗиєωʂ
-M'aiq Loves Skooma
-Lt. Rocky
-ESCalation
Tagged
Changelog
02/09/24 ======== VERSION 3.8 + Improved colors and alpha mask for the skybox skyline
Reviews
View All Reviews (17)Developers & Credits
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Mr_Sangheili
Project Lead
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ED_Silenced
Texture Artist
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CodenameZen
Mapper
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Theuaredead`
Texture Artist
File Details
fairfield_terror_...
(268.3 MB)
View Changelog
Version 3.8 Final
- Counter-Strike 2: XM1014N/A
XM1014 from Counter-Strike 2 To change the hud icon on the weapon panel you will need to edit the file mod_textures.txt manually found in ..\left 4 dead\left4dead\scripts. "icon_equip_autoshotgun" { "file" "vgui/hud/icon_auto...
- Precinct 84 (Versus+NAV Fix)N/A
original map by keldorn details/2679 I modify mission.txt to rewrite the "VersusModifier" keyvalue and all Map nav remake, fix final issue in Versus mode
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Posted this review
my compliments on this map
This review was posted before the latest release.