Pros:
-Room to explore -Some cool architecture -Decent nav mesh -Fairly good weapon/ammo placement -Laura Croft Easter egg -Cameo by the L4D survivors
Cons:
-Tons of imported content from other L4D/L4D2 maps -Needs a huge amount of optimization (low FPS) -A handful of buildings are reused more than twice which gets a little boring -Couple of missing textures -Finale was the best part but a bit much on the tank spam -Not very clear at times where to go/what to do -Third map you walk through a blockade once outside the shopping area that houses the L4D survivors -Too many throwables -Finale light house was pulled from the original L4D survival map :\ -Invisible walls
Conclusion:
Over all I probably won't play this again. I noticed many areas clipped from other Valve maps that were not modified or hardly changed at all. The author can advise players turn on tips but even with those on becoming confused is very probable. There was some originality on this map but mostly on the first and last, everything in between was mostly clipped together pieces of other campaigns, once you notice that it gets a little boring. The third map appears like a finale on the roof top and the building you run through has so many doors and only one or two actually open. Coupled the bland portions of the map, the confusion, the FPS issues, and all the imported content I can't really promote this map or in any way concur that this series is "complete".
Pros:
Cons:
Conclusion: