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Description
After being firebombed, the survivors must flee their safehouse, and find their way to safety.
Identical to the workshop version.
Supported EMS mutations:
Holdout (exclusive objects included)
Speedrun!!
Gun Hunt
Gnome Guardians
New: Supports Custom Weapons
"The human eye is an imperfect instrument" - Ambrose Bierce
Mode: Coop
Description: Be all ears as you won't see death until it's upon you. All Special Infected besides the witch are nearly invisible at a distance only revealing thems...
A mutation where you battle the other survivors getting to the saferoom first.
With infinte ammo and regenerating health, the infected are merely there to slow you down. Items are replaced with adrenaline and molotovs.
Features server...
The Green Flu mutates once again - causing the infected (and for some reason, their clothes) to shrink. They may not pack a full size punch but they still hit suprisingly hard and are even harder to hit. Like most pests, they're found in...
ENGLISH:
THESE MODS ARE NOT MY PROPERTY
This is a compilation of mods from different authors on GameMaps and Steam Workshop
“Mutation Collection” contains:
- Weapon and item skins
- Survivor skin
- Common and special zombie skin
-...
A simple template and example for a custom scripted weapon. A staff that shoots exploding fireballs.
Note: this is not designed for gameplay, only as an example for mod authors.
The script code is licensed with the MIT license. Have fu...
This map is based on Resident Evil 5 mercenaries mode and it uses music from the game itself (owned by CAPCOM)
The map can be played as a classic L4D2 survival match or a custom mutation, which contains the real mercenaries mode with ti...
This mutation forces survivors to kill or die.
Your health decays over time and the only way to keep it up is to kill zombies.
The main aim for this mutation was to keep the core gameplay of L4D2 but mix it up by changing one of the m...
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Classic