One of the most amazing campaigns that i ever played.
This review is based on a expert/realism gameplay with a full team. Amazing level detail and architecture with a nice ilunination thats increases immersiveness. From the start to the finale i finded myself on a cursed city trying to survive. The great sized areas and labyrinthine design just makes this campaign even more better. Not having to walking on a straight line justs increases the satisfation of exploring huge areas. See a tower from distance and then find out that you actualy can climb is a realy rewarding. There are some areas that lacks textures, so you can see the void from it. Also, what a heck is that with the witch? Some kind of spirit or echo from the past? There are too many itens, specialy bilejars. The finale is really nice, but when you light all fireworks and kill all tanks, then there are no more zombies of any kind. But all this is just details. A really amazing campaign. Congrats from the creators.
Defensive driving course, search, loot and survival. A journey back to (someone else's) home.
Edited: May 2023
This review was posted before the latest release.