Great fix.
Works nicely. Thank you!
This review was posted before the latest release.
Great fix.
Works nicely. Thank you!
This review was posted before the latest release.
Good fun, solid campaign.
Pros: +great visuals +alright optimization (overall) +easter eggs +nice environments. Some of them very unique. Cons: -finale can be a little frustrating with unorganized players. Lot's of props to get stuck on. Plays a little clunky. -easy. Like...goddamn it's really freaking easy (except the finale perhaps. Which is more frustrating than hard honestly) -Hilariously oversupplied. I mean, come on...the amount of throwalbles and healing items is just off the charts. Some 5 map campaigns have less healing items than there are in the first chapter of Day Break. Conclusion: Great campaign. One can see the immense amount of work there has been put into it. It plays nicely with a good pacing. But I can't give it 5 stars because it's simply too oversupplied. I like to have at least a bit of a challenge playing l4d and this doesn't provide it. At all. Nonetheless I recommend everyone to play it. Definately one of the better campaigns that were made.
This review was posted before the latest release.
Much needet update made this a must have
Well, played through it a couple of times after the update. Pros: + Unique ambience and atmosphere + Great level design, that is highly different to the usual "stuff" + Exceptionally well balanced in terms of supplies and overall difficulty + Lengthy campaign, with a great gameplay pacing + Big open areas that somehow are still fun to play through. Not many campaigns (if any) can do it so well. + Occasional survivor dialogue + Cool easter eggs and suprises + Visuals: Custom textures, sounds, assets, etc. Cons: - 4th chapter, last event before the saferoom with car alarm. Personally I don't mind it, but this chapter is rather difficult as is and punishing wounded survivors at the end like that, with an endless horde that needs to be ran through is unnecesary. It's either you have a green dude #yolo'ing or it's GG. Restarting at this point feels unfair. I'd at least consider to make the spawning horde non-endless. - While the update did wonders, the campaign still performes badly at times. Especially the 2nd chapter gate event and the 4th chapter castle event are still bad and cause high ping spikes amongst all players. - Still occasional fps drops here and there, albeit rather minor. Conclusion: This campaign is finally playable on a regular basis. Prior to the update, the fps drops and extreme lag spikes just killed the fun for me. But now it's great. While there are still issues in certain spots, there are not as many and they became less noticeable. Before somebody comes with the usual responses: No, it is not my system. i7 3770k@4,6 ghz & gtx980 can't have problems with this game. The unoptimized parts are simply more noticeable to me since I use 144hz monitor. Dropping down to 90 or even 70 fps at times just kills the mood, thus my rather explicit complaints in regards to the performance. I get that the amazing visuals and the engine limitation takes it's toll, but nonetheless... Anyway, this campaign is amazing and I highly recommend to try it out. Thanks a lot for making it, mr. hypnocyst. I am sure the small community still left playing is appreciating your effort immensely.
Thanks for the review. Much appreciated. Really glad you enjoy it.
A true must have!
Somehow didn't review this, despite using is for a long time now. Amazing work. Servers running without this mod do a disservice to the whole l4d community. If you're running a l4d server, get this mod and use it NOW!
This review was posted before the latest release.
A true must have!
Servers running without this mod do a disservice to the whole l4d community. If you're running a l4d server, get this mod and use it NOW!
This review was posted before the latest release.
Solid Campaign, with plenty of unique elements.
This review was posted before the latest release.
This comment was posted before the latest release.
This comment was posted before the latest release.