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It's been a long road since I started this project shortly before Left 4 Dead 2 came out, but I'm happy to share with you my custom campaign: Day Break!
The survivors must escape San Francisco before the military bombs it! After their helicopter crashes on the roof of Day Break Inn & Suites, the survivors must make their way out of the city, across the Golden Gate bridge, and hopping on a boat to Alcatraz for rescue.
This is a five map campaign, designed and play-tested for co-op, versus, survival, and scavenge gamemodes, and with a scavenge-style finale with a few added quirks. NOTE: Turn on instructor hints, as they will help you with some of the unfamiliar aspects for some of the events.
The survivors pass by many real-world places and landmarks on their way. While I have tried to be as true to the real San Francisco as possible, I have had to take some liberties with the area to make it suitable for Left 4 Dead 2 co-op and versus gameplay. That being said, I have tried to be as detailed and accurate as possible when it comes to landmarks (which include The Palace Of Fine Arts, Fort Point, The Golden Gate Bridge, the Lime Point Lighthouse, and Alcatraz Island) using all the resources available to me.
Version 4 is now released, bringing new content from the Last Stand Content and many changes based on your feedback over the years!
Credits:
Although this is primarily a solo project (and my hobby since I started working on it around 2009), I want to thank everyone who was supportive of the project from its very beginning and offered their advice and time to help the campaign along and QA test, as well as the people who contributed a few custom assets to the project. There are too many people to list here, but I've included at the bottom of this description a short list of credits for any custom-made models & textures that I did not make myself. For the rest, thank you so much! You know who you are :)
Custom Assets contributed by:
thenone - Patio Lounge Chair
locololo2 - GMC CCKW Army Truck
jaek - XBOX 360 Elite w/ Red Ring
jayvernon - Generic Game Controller
Kamaokc - "Sky28" Skybox texture used on map 2
Frils - Samsung TV model
TommyTheCat - Fire Truck
Master Chris & Fueled Mod Vehicle Team - Mustang Shelby GT500, & Lamborghini Miura SV
EvilMr.Lee - Mustang
Athos - Corvette C6 & Golf GTI
Peterboi - Supra, Camaro, Carrera GT, Mazda Rx-8
Randy - School Bus skin & post-apocalyptic style school bus model
Rush_Freak - Various Car Props (Ford Aspire, Pontiac Sunfire, Nissan Maxima, Toyota Camry, Ford Explorer, GMC Sierra, Plymouth Grand Voyager, Ford Escort).
Wolphin/Daroot Leafstorm/NF - Boss spawner script based on their "Competitive Boss Spawner System" vscript.
R*ctus - Easter Egg Asset & Scripting assistance
RafaelDeJongh & Company - Easter Egg Asset
05/26/21 ======== V4 Hotfix to remove "Beta" from title 05/26/21
Publisher
daybreak_v4.zip
(372.6 MB)
View Changelog
Version 4.0 Complete
这是我的第二张地图,这里作一个小更新,对已经更新到了2.6 地图会跟图片里的不一样,我指的是关于天气的问题,环境不变,也更改了一些关于nav的问题和尸潮,资源等等 祝你玩的愉快,已经增加了stringtable,防止闪退,也请玩的玩家期待以后出的confusion3...
Please see the Steam Workshop description for information on the campaign before downloading. https://steamcommunity.com/sharedfiles/filedetails/?id=2765243766
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Posted this review
THE MOST AESTHETIC MAP I'VE EVER PLAYED!!!