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It's been a long road since I started this project shortly before Left 4 Dead 2 came out, but I'm happy to share with you my custom campaign: Day Break!
The survivors must escape San Francisco before the military bombs it! After their helicopter crashes on the roof of Day Break Inn & Suites, the survivors must make their way out of the city, across the Golden Gate bridge, and hopping on a boat to Alcatraz for rescue.
This is a five map campaign, designed and play-tested for co-op, versus, survival, and scavenge gamemodes, and with a scavenge-style finale with a few added quirks. NOTE: Turn on instructor hints, as they will help you with some of the unfamiliar aspects for some of the events.
The survivors pass by many real-world places and landmarks on their way. While I have tried to be as true to the real San Francisco as possible, I have had to take some liberties with the area to make it suitable for Left 4 Dead 2 co-op and versus gameplay. That being said, I have tried to be as detailed and accurate as possible when it comes to landmarks (which include The Palace Of Fine Arts, Fort Point, The Golden Gate Bridge, the Lime Point Lighthouse, and Alcatraz Island) using all the resources available to me.
Version 4 is now released, bringing new content from the Last Stand Content and many changes based on your feedback over the years!
Credits:
Although this is primarily a solo project (and my hobby since I started working on it around 2009), I want to thank everyone who was supportive of the project from its very beginning and offered their advice and time to help the campaign along and QA test, as well as the people who contributed a few custom assets to the project. There are too many people to list here, but I've included at the bottom of this description a short list of credits for any custom-made models & textures that I did not make myself. For the rest, thank you so much! You know who you are :)
Custom Assets contributed by:
thenone - Patio Lounge Chair
locololo2 - GMC CCKW Army Truck
jaek - XBOX 360 Elite w/ Red Ring
jayvernon - Generic Game Controller
Kamaokc - "Sky28" Skybox texture used on map 2
Frils - Samsung TV model
TommyTheCat - Fire Truck
Master Chris & Fueled Mod Vehicle Team - Mustang Shelby GT500, & Lamborghini Miura SV
EvilMr.Lee - Mustang
Athos - Corvette C6 & Golf GTI
Peterboi - Supra, Camaro, Carrera GT, Mazda Rx-8
Randy - School Bus skin & post-apocalyptic style school bus model
Rush_Freak - Various Car Props (Ford Aspire, Pontiac Sunfire, Nissan Maxima, Toyota Camry, Ford Explorer, GMC Sierra, Plymouth Grand Voyager, Ford Escort).
Wolphin/Daroot Leafstorm/NF - Boss spawner script based on their "Competitive Boss Spawner System" vscript.
R*ctus - Easter Egg Asset & Scripting assistance
RafaelDeJongh & Company - Easter Egg Asset
05/26/21 ======== V4 Hotfix to remove "Beta" from title 05/26/21
Publisher
daybreak_v4.zip
(372.6 MB)
View Changelog
Version 4.0 Complete
Steam workshop version available There is a sample on the right-hand side This is the mod 'Apex Legends Lobby Music' for Left 4 Dead 2.
This pack added eye tracking and TLS bones, and fixed boomer bile texture on the face. Recompiled and works online. Each survivor mod are separated into each's vpk.
The Future Tank X-1 is a humanoid-esque, computer-operated vehicle available to the Allies in Red Alert 3 Uprising. The X-1 replaces boomer. (Only boomer)
Setesh (long slide) laser on Ver (Magnum Pistol) Doktor haus custom M1911A1 Setesh (long slide) laser on Magnum pistol version. Left 4 Dead 2 IMI Desert Eagle Mark VII - .44 Magnum replacement skin. scripts More add hud icon D...
This is a mod that created by "AvengedDeathAlert" (credit to him). This mod replaces the alarm car from l4d2, into the RA2 apocalypse tank.
It's only a upload of my original addons from the Workshop to GameMaps.
The survivors must fight their way to a local high school. Once they are there they must wait for a helicopter to arrive which will take them to safety.
There may be some bugs, but I hope you have a good time. This time, the drawing is biased towards the maze,enjoy. This has 5 chapter,and I can't modify content in workshops,♥♥♥♥ bug ! 地图定位为坑向+半迷宫,游玩的时候请谨慎。 map fdorang...
IMPORTANT!!! This is campaign map was made to play in George A. Romero DEAD MODE, so you can crash/bug or others errors without it. Based on George A. Romero's film Dawn of the Dead (1978), the Dawn of the Living Dead campaign is my lat...
(The maps are not mine are a compilation of what I found in the workshop related to Hold Out.) These maps are for mutation: Hold Out It could be said that this expands the mutation since there are only two maps that are: Challenge - Tr...
---27.11.17--- Make your way through the town to a mountain top rescue!
this is survival 这是一张生存地图
Face your Cold Fears! Fixed 20.09.2019 Added missing texture brickwall004a. Maps 1, 2,3,4 all became visible.
Posted this review
THE MOST AESTHETIC MAP I'VE EVER PLAYED!!!