Hi! We present to you our map “de_militarybase_gigifty” (bomb/defuse mission) for "Counter-Strike: Source".
This map was made from scratch and represent a block-warhouse of a former Soviet military base with weapons, ammunition and IFV (infantry fighting vehicles).
There a lot of physical objects, many static objects and decals for greater realism, some actions & effects, a huge c...
Terrorists attacked a military base, inside of which there is a large deposit of weapons and IFV (infantry fighting vehicles).
The Ministry of Defense responded immediately by sending Special Forces.
Soon link to the final release.
Be prepared for a random space fight
Deep in the mountains lays a base used for storing cargo for exploration. There are plenty of crates to hide from your enemy. But hope you have the right weapon to get the job done!
64 Spawnpoints, Custom textures, Random weapon spawner, radar overview
Place the files in your
Counter Strike Source maps directory:
Remake of cs_siege (from Counter Strike 1.6).
- Dedicated to 'n0thing' wich is the original author of cs_siege.
- Decadence Mod for their models and textures.
- S.T.A.L.K.E.R. to allow us t...
This is my first fy map. This was originally a l4d map that i made, but i decided it might work well in css. Its quiet complicated and theres 4 seperate spawn zones per team taking place on 4 decks, meaning this is proably very chaotically balanced
Map is set in a fortiefied montain/desert town. While this has nothing to do with Beirut, I used that title because my popular cs map was also called cs_beirut, and both maps have simular layout/gameplay. (the orriginal map had nothing to do with beirut either but I had the map idea after watching a movie with Chuck Norris who had to free hostages in beirut )
cs_reflex3 is a training map made to
refine players' awareness and reflexes
during heated gunfights.
A dividing wall separating boths teams
rises and falls in regular time intervals.
Players must quickly get into position
while the wall is up and prepare to take
quick aim at the enemy once it falls.
The sniper huts are the best cover a
sniper can get in cs_reflex3, but their
This map is an Coverversion of the legandar fy_IceWorldx Map by BackSlash
(Based on the original map by Fantasy?)
This is my first map, so it`s not perfect but still fun.
It`s still a beta Version, so I can finalise it if I running in Problems.
Feel free to publish it.