C&C Red Alert 3
Command & Conquer: Red Alert 3 is a 2008 real-time strategy video game developed by EA Los Angeles and published by Electronic Arts.
Today's Top Maps
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This map is a proper battle in a big city orientated on New York/Chicago and ... More >
Updated 08/08/18
Uploader sxy-fy
Author Sxy-Fy

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2 A Place in the Heavens
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3 Moscow Madness
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4 Hexalock Lake
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5 Watering Hole
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6 Dutch Courage
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Updated 07/06/14
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7 Mayday II
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My fourth map for Red Alert 3. This map is my concept remake of Red Alert 2's... More >
Updated 06/05/09
Author Speeder

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8 Serenity Gardens
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Updated 08/25/09

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9 Siege of Sarajevo
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Updated 10/11/09

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10 Uhud Battlefield
Skirmish
Uhud Battlefield is a map which has been designed as a 3v3 Ground war, but mu... More >
Updated 03/01/10
Author Azapci

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Popular Content (Today)
Skirmish
This map is a proper battle in a big city orientated on New York/Chicago and ... More >
Updated 08/08/18
Uploader sxy-fy
Author Sxy-Fy

Rating
2 A Place in the Heavens
Skirmish
A Place In The Heavens features a new and extended array of units to use incl... More >
Updated 08/28/09
Author TiberianFiend

Rating
3 C&C RA3 Worldbuilder
This development toolset is used by Electronic Arts designers to create singl... More >
Updated 03/18/14

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4 Moscow Madness
Skirmish
Moscow Madness is a four player symmetrical map with three or four expansion ... More >
Updated 10/14/09
Author Clone11b

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5 RA3 Mission Map Source
Contains the original map source for all the single player missions in Red Al... More >
Updated 03/18/14

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6 RA3 Map Generator
This map generator can generate 1-6 players land/water maps, and 2/4/6 player... More >
Updated 03/18/14
Author Kos4u2c

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7 Hexalock Lake
Skirmish
This map is designed for 6 players in a 2v2v2 set up. The set up should inclu... More >
Updated 03/16/14

Rating
8 Dutch Courage
Skirmish
This map is set in Amsterdam. Each player starts with the usual 2 ore nodes a... More >
Updated 07/06/14
Author Clone11b

Rating
9 Watering Hole
Skirmish
Watering Hole is a four player desert map with an oasis and small town locate... More >
Updated 09/26/09
Author Clone11b

Rating
10 Mayday II
Skirmish
My fourth map for Red Alert 3. This map is my concept remake of Red Alert 2's... More >
Updated 06/05/09
Author Speeder

Rating
Popular Content (Monthly)
Skirmish
This map is a proper battle in a big city orientated on New York/Chicago and ... More >
Updated 08/08/18
Uploader sxy-fy
Author Sxy-Fy

Rating
2 RA3 Map Generator
This map generator can generate 1-6 players land/water maps, and 2/4/6 player... More >
Updated 03/18/14
Author Kos4u2c

Rating
3 Tokyo Harbour
Skirmish
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Updated 07/21/09
Author Agro0

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4 Watering Hole
Skirmish
Watering Hole is a four player desert map with an oasis and small town locate... More >
Updated 09/26/09
Author Clone11b

Rating
5 RA3 Mission Map Source
Contains the original map source for all the single player missions in Red Al... More >
Updated 03/18/14

Rating
6 Serenity Gardens
Skirmish
This is a 6 Player map designed for long all-around 3v3 team battles. Symmetr... More >
Updated 08/25/09

Rating
7 Crimson Passage
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Updated 09/13/09
Author MaelXD

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8 Uhud Battlefield
Skirmish
Uhud Battlefield is a map which has been designed as a 3v3 Ground war, but mu... More >
Updated 03/01/10
Author Azapci

Rating
9 C&C RA3 Worldbuilder
This development toolset is used by Electronic Arts designers to create singl... More >
Updated 03/18/14

Rating
10 Battlebase Koi
Skirmish
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Updated 09/23/09
Author TiberianFiend

Rating
Fort Morgan C&C Red Alert 3
Author: Gren
Fort Morgan was originally put forward as a suggested Red Alert 3 map by Nocturnal, a forum member on the EA main forums. Having looked at some aerial shots of the historic site in Alabama, I also thought that it could be a good scenario for a game map. The Fort in the map has the main basic shape as the original structure, but the environment had to be changed to accommodate the game. With the additional scripting, the map is almost a mini-mission. In the centre of the Fort, there is an Academy, which when captured, hands control of the surrounding defences to the player who captures it. The Academy and Defences are indestructible, so players will have to find ways of re-taking the Academy. The Defences around the Academy are not accessible for garrison purposes, but need a lot of power (hint) so there is an extra neutral Allied power plant which is also handed to the capturing player. This is destructible, so it will be a loss from all player's assets once destroyed. To the left of the Academy, there is a 'Parade Ground' with the Fort's troops on parade. The troops are made up of three faction battalions: 48 Soviet, 48 Allied and 48 Empire. Each battalion is divided into 4 squads. These squads will help players when certain buildings on the map are garrisoned. The player will take control of the squads as if they were their own troops. Soviet player will take control of the Soviet battalion, Empire player will take control of the Empire battalion etc. The Armoured vehicles on parade are totally neutral and remain so. (Eye Candy only)
View Changelog (v1.0 Complete)
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Updated: 02/09/09   •   Views: 3,037  •  FortMorgan.zip (763KB)