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EAST VS BEST II
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Swimming Hazard
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Dutch Courage
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Cruickshanks Crossing
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Battlebase X
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Autumn Island
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Tokyo Harbour
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Watering Hole
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Mission Imperor
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Assassin's Shadows
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Serenity Gardens
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Mount fuji capture
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CBD City
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Moscow Madness
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Neon Glory
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Hostile Dawn
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A Place in the Heavens
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Uhud Battlefield
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Crimson Passage
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Flatland-Delta
- EAST VS BEST IIN/A
Bridges can be destroyed once but are indestructible once repaired. Installation: once extracted copy the entire East_VS_Best_II folder can copy it on to C:\Documents and Settings\*user*\Application Data\Red Alert 3\Maps (Xp users) C...
By DOGS - Swimming HazardN/A
Swimming Hazard is a six player map used in Command & Conquer: Red Alert 3: Uprising. The map features some desert around the sides, while the temperate terrain sits next in the middle with two lakes crossed by a river.
- Dutch CourageN/A
This map is set in Amsterdam. Each player starts with the usual 2 ore nodes and 1 nearby expansion. There are 4 access points to each of the 4 player positions, 2 by bridge and 2 by water. The only way to manoeuvre naval units around wil...
By Clone11b - Cruickshanks CrossingN/A
***** Notes: ****** This map is a 5 player Skirmish map. Finances are kept to a reasonable level with the many Oil Derricks and Ore Nodes available. Access between the 2 islands is via 2 bridges, crossing the river to the north and sout...
By Gren - Battlebase XN/A
The idea behind this map was to say that this is part of the fortress that would be the place to hold the Japanese soil that the emperor insisted should be carried around for him, for when he has to visit the fortress. Battlebase X is a...
By Clone11b - Autumn IslandN/A
Each player starts with 2 ore nodes. There is a quick expansion point near each starting position. There are also plenty of other ore nodes located around the map. There is a tech airfield, vehicle and naval yard to caputure. and also 3...
By Clone11b - Tokyo HarbourN/A
Tokyo Harbour is a map for six players. Each player gets two Ore Nodes at the beginning. The more Ore Nodes you want, the harder they will be to get. In the middle of the map there is a big city with many places to hide your troops. The...
By Agro0 - Watering HoleN/A
Watering Hole is a four player desert map with an oasis and small town located in the middle. Each player starts off with the usual two ore nodes, and has two nearby expansions, one on water and one on land. Between each player location ...
By Clone11b - Mission ImperorN/A
This co-op mission alone or with a friend! The mission "the attack on the Emperor" Settings: = 1.2 slot | Two real players or player+bot ( brutal ) | 1 team | USSR = Slot 3 | bot ( Then put in your hand, preferably the middle ) | 2 t...
- Assassin's ShadowsN/A
This next map has been an idea I have toyed around with for a while. Its a 4 player map that requires a higher level of tactics to play. It has Ninjas ZOMG! The players on the map can have a choice of being in teams = 2v2, or have a “F...
By TiberianFiend - Serenity GardensN/A
This is a 6 Player map designed for long all-around 3v3 team battles. Symmetrical, balanced map with uneven starting positions. (see Burnt-Out Paradise) Believe it or not, but it actually is a remake (recreation) of Bay of Pigs map, tho...
By ZeNewk & Acid_Cr@sh - Mount fuji captureN/A
Mount fuji capture Your task is to fight off the terrain, which was captured by the Russians. Co-operative mission for two players or one. Settings: It is recommended to play 2 players, but can be one 1.2 Slot / Two real players! or p...
- Moscow MadnessN/A
Moscow Madness is a four player symmetrical map with three or four expansion points located in a variety of places nearby. Each base has several points of entry, two by land and two by water. The only way to access the other half of the ...
By Clone11b - Neon GloryN/A
A normal 6 player skirkmish map. The limited water area means that you cannot build a naval force - however, the urban landscape provides a large advantage to players who use infantry.
By TiberianFiend - Hostile DawnN/A
This is my first time ever using a C&C editor, but Ive managed to remake my favourite Generals map! Ive also taken onboard a few ideas from the brilliant C&C3 remake to take the best of both. I decided it would work well, especially wi...
By $nake$hiT99 / SFSSnake - A Place in the HeavensN/A
A Place In The Heavens features a new and extended array of units to use including the Tankbusters, Engineers and the IFV Gunner. The Clan choice area is used to select the Clan for your units. This affects the outcome of your units as...
By TiberianFiend - Uhud BattlefieldN/A
Uhud Battlefield is a map which has been designed as a 3v3 Ground war, but much fun can be had by playing various combinations, or against the AI. Each player will start the game with 2 main Ore Nodes with plenty of choice for expansion ...
By Azapci - Crimson PassageN/A
Crimson Passage is a large map made for long 3v3 battles. The map tends to lend towards turtling, although large advantages can be gained by early attacks at the enemies tech structures. Each of the three players begins with two ore-...
By MaelXD - Flatland-DeltaN/A
A large symetrical 4 Player map with a Central Island Fortress. Players start with 2 Ore Nodes but can easily & quickly expand. You should not run out of cash to build your forces if you mine properly and capture the other resource units...
By Gren
Browsing Custom Guides
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Featured
- Mission ImperorN/A
This co-op mission alone or with a friend! The mission "the attack on the Emperor" Settings: = 1.2 slot | Two real players or player+bot ( brutal ) | 1 team | USSR = Slot 3 | bot ( Then put in your hand, preferably the middle ) | 2 t...
- Island LimitsN/A
Two seperated islands to the right and the left. Each of the islands has two Ore Nodes and several civilian buildings. In the middle is a floating fortress with two Ore Nodes and four shockwave-artillery-tu...
By Commander Shikari - Neon GloryN/A
A normal 6 player skirkmish map. The limited water area means that you cannot build a naval force - however, the urban landscape provides a large advantage to players who use infantry.
By TiberianFiend - PentathicaN/A
Map named after the 4 pentagonal shaped corner bases. The 4 corner base players begin with 2 nodes, but with expansion into the sea. Plenty of action as a full 5 player map, but seems to be more fun as 2v2 with capture and defend on the ...
By Gren - Uhud BattlefieldN/A
Uhud Battlefield is a map which has been designed as a 3v3 Ground war, but much fun can be had by playing various combinations, or against the AI. Each player will start the game with 2 main Ore Nodes with plenty of choice for expansion ...
By Azapci - Let There Be FightN/A
This map is a partial remake of the Red Alert 2 map, Let There Be Fight. The reason it is a partial remake is that I decided to add more water and a middle island for more strategic options. There is only 1 entry point into each of the s...
By Clone11b - Mount fuji captureN/A
Mount fuji capture Your task is to fight off the terrain, which was captured by the Russians. Co-operative mission for two players or one. Settings: It is recommended to play 2 players, but can be one 1.2 Slot / Two real players! or p...
- RA3 Map GeneratorN/A
This map generator can generate 1-6 players land/water maps, and 2/4/6 players tournament (symmetrical maps). Current settings include textures & texture blending, heights, height smoothing, water height & reflection etc. These settings ...
By Kos4u2c - Battlebase XN/A
The idea behind this map was to say that this is part of the fortress that would be the place to hold the Japanese soil that the emperor insisted should be carried around for him, for when he has to visit the fortress. Battlebase X is a...
By Clone11b - Mayday IIN/A
My fourth map for Red Alert 3. This map is my concept remake of Red Alert 2's classics "Mayday" - 1v1 battle snow city map perfect for infantry combats due to lots of garrisons around. Still, emphasis is also to be put on navy (a big aqu...
By Speeder - To Bridge the GapN/A
To bridge the gap is a 1v1 map set on the Mykonos islands. You start in a small dock area with 1 garrison. There is a large ramp in front of your base, at the top is a large city, and 2 ore nodes, yet the city is divided and connected b...
By Spider_Pig_Rocks - Iceland IcebergsN/A
This map was made with 2 vs 2 in mind, but is also suitable for 1 vs 1. Each player will start on the same Island and their team mate, with 2 ore nodes each. There is an expansion ore node near the edges of the right and left islands, an...
By Clone11b - Moscow MadnessN/A
Moscow Madness is a four player symmetrical map with three or four expansion points located in a variety of places nearby. Each base has several points of entry, two by land and two by water. The only way to access the other half of the ...
By Clone11b - Arctic RefugeN/A
Medium sized three or six player map with narrow engagements, lots of water and various attack-routes! Set in on a snowy island in the arctic.