• Map
    EAST VS BEST II
    N/A

    Bridges can be destroyed once but are indestructible once repaired. Installation: once extracted copy the entire East_VS_Best_II folder can copy it on to C:\Documents and Settings\*user*\Application Data\Red Alert 3\Maps (Xp users) C...

    6,512
  • Map
    Swimming Hazard
    N/A

    Swimming Hazard is a six player map used in Command & Conquer: Red Alert 3: Uprising. The map features some desert around the sides, while the temperate terrain sits next in the middle with two lakes crossed by a river.

    3,815
  • Map
    Dutch Courage
    N/A

    This map is set in Amsterdam. Each player starts with the usual 2 ore nodes and 1 nearby expansion. There are 4 access points to each of the 4 player positions, 2 by bridge and 2 by water. The only way to manoeuvre naval units around wil...

    12,915
  • Map
    Cruickshanks Crossing
    N/A

    ***** Notes: ****** This map is a 5 player Skirmish map. Finances are kept to a reasonable level with the many Oil Derricks and Ore Nodes available. Access between the 2 islands is via 2 bridges, crossing the river to the north and sout...

    6,587
  • Map
    Battlebase X
    N/A

    The idea behind this map was to say that this is part of the fortress that would be the place to hold the Japanese soil that the emperor insisted should be carried around for him, for when he has to visit the fortress. Battlebase X is a...

    8,473
  • Map
    Autumn Island
    N/A

    Each player starts with 2 ore nodes. There is a quick expansion point near each starting position. There are also plenty of other ore nodes located around the map. There is a tech airfield, vehicle and naval yard to caputure. and also 3...

    8,072
  • Map
    Tokyo Harbour
    N/A

    Tokyo Harbour is a map for six players. Each player gets two Ore Nodes at the beginning. The more Ore Nodes you want, the harder they will be to get. In the middle of the map there is a big city with many places to hide your troops. The...

    8,608
  • Map
    Watering Hole
    N/A

    Watering Hole is a four player desert map with an oasis and small town located in the middle. Each player starts off with the usual two ore nodes, and has two nearby expansions, one on water and one on land. Between each player location ...

    16,534
  • Map
    Mission Imperor
    N/A

    This co-op mission alone or with a friend! The mission "the attack on the Emperor" Settings: = 1.2 slot | Two real players or player+bot ( brutal ) | 1 team | USSR = Slot 3 | bot ( Then put in your hand, preferably the middle ) | 2 t...

    6,213
  • Map
    Assassin's Shadows
    N/A

    This next map has been an idea I have toyed around with for a while. Its a 4 player map that requires a higher level of tactics to play. It has Ninjas ZOMG! The players on the map can have a choice of being in teams = 2v2, or have a “F...

    7,353
  • Map
    Serenity Gardens
    N/A

    This is a 6 Player map designed for long all-around 3v3 team battles. Symmetrical, balanced map with uneven starting positions. (see Burnt-Out Paradise) Believe it or not, but it actually is a remake (recreation) of Bay of Pigs map, tho...

    12,950
  • Map
    Mount fuji capture
    N/A

    Mount fuji capture Your task is to fight off the terrain, which was captured by the Russians. Co-operative mission for two players or one. Settings: It is recommended to play 2 players, but can be one 1.2 Slot / Two real players! or p...

    5,357
  • Map
    CBD City
    N/A

    This map is a proper battle in a big city orientated on New York/Chicago and so on. It is a big field with a lot of details. There are placed strategic positions of resources. For example the one in the mine has access to a lot of ore mi...

    15,708
  • Map
    Moscow Madness
    N/A

    Moscow Madness is a four player symmetrical map with three or four expansion points located in a variety of places nearby. Each base has several points of entry, two by land and two by water. The only way to access the other half of the ...

    10,269
  • Map
    Neon Glory
    N/A

    A normal 6 player skirkmish map. The limited water area means that you cannot build a naval force - however, the urban landscape provides a large advantage to players who use infantry.

    8,973
  • Map
    Hostile Dawn
    N/A

    This is my first time ever using a C&C editor, but Ive managed to remake my favourite Generals map! Ive also taken onboard a few ideas from the brilliant C&C3 remake to take the best of both. I decided it would work well, especially wi...

    10,176
  • Map
    A Place in the Heavens
    N/A

    A Place In The Heavens features a new and extended array of units to use including the Tankbusters, Engineers and the IFV Gunner. The Clan choice area is used to select the Clan for your units. This affects the outcome of your units as...

    9,345
  • Map
    Uhud Battlefield
    N/A

    Uhud Battlefield is a map which has been designed as a 3v3 Ground war, but much fun can be had by playing various combinations, or against the AI. Each player will start the game with 2 main Ore Nodes with plenty of choice for expansion ...

    14,120
  • Map
    Crimson Passage
    N/A

    Crimson Passage is a large map made for long 3v3 battles. The map tends to lend towards turtling, although large advantages can be gained by early attacks at the enemies tech structures. Each of the three players begins with two ore-...

    12,019
  • Map
    Flatland-Delta
    N/A

    A large symetrical 4 Player map with a Central Island Fortress. Players start with 2 Ore Nodes but can easily & quickly expand. You should not run out of cash to build your forces if you mine properly and capture the other resource units...

    7,671

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