

Fair Advantage
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Description
This once flourishing region was hit hard, and is now considered a red zone. That's all the story you'll get. Seriously, this is an RTS, not an RPG.
This is a 2 vs 4 multiplayer or skirmish map. West team has two members, East team has four. Recommended for very confident PvP or for age-old AI-bashing.
The map encourages defending for the West team, with no back door, garrisonable structures, and a defence turret easily taken. That's it, however; unlike Unfair Advantage, the smaller team does not start with blue tiberium, on a higher ground and with only one ground entrance. Attacks from either team can be slowed down by taking down the pair of bridges leading from the center to the East team; it would still be possible to go from West to East by crossing the river at the East of either blue tiberium fields (North and south).
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Changelog
Fair Advantage Map by Simon "Hexedian" Pelletier Story
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File Details
Fair_Advantage.zip
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Version 1.0 Complete
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