

Bulgaria
- 8.1K
- 0
- Windows
You are downloading as a guest.
The extended gallery contains images from all community members.
-
Add to gallery
Description
This is a 2 player (1vs1) map based on level 12 from the C&C95 GDI campaign. This map is set in Bulgaria where the original took place, in a borderline Yellow Zone. This is an asymmetrical map with either side starting in opposing corner, each side has similar amounts of tiberium surrounding their bases. Each side also has access to their own blue tiberium fields and tiberium spikes by way of outposts, but are vulnerable to attack and seperation from their bases by the attacking force. There is also an EMP tower and Defense Tower on the west side that can only be taken over with air support.
Tagged
Changelog
Map: Bulgaria By: Sir Phoenixx Theme: Yellow Zone, temperate/forest Description: This is a 2 player (1vs1) map based on level 12 from the C&C95 GDI campaign.
Reviews
View All Reviews (0)Be the first to write a review!
Write ReviewDevelopers & Credits
File Details
Bulgaria.zip
(416.3 KB)
View Changelog
Version 1.0 Complete
- DuneN/A
A map somewhat inspired by the good old Dune II. It's set in the desert (surprise..), and resources are fairly limited on this one. The Spice (err, Tiberium) rules the universe! :)
- Bay of PigsN/A
This is Bay of Pigs from the RA2 game, ported over to C&C3 Its a nice 6 player map, with enough resources to last. It also has several tech building around the areas to take over.
- Tour of EgyptN/A
Tour of Egypt is the remake of the famouse RA2 Yuris Revenge map. On the map are for each player 1 Tiberian Spike and 1 Tiberian Field. On each Plateau is a EMP Building and a "big" blue Tiberian field for 3 Player to harvest. The attack...
- JB_Waterworks-BN/A
KI-Tauglich: Ja (Gefecht & Multiplayer) Landschaft: Mediterran Zeit: Nacht Wetter: Normal Nebel: Dunkelgrün Zone: Blau-Gelb Musik: Gelbe Zone Kamera Zoom: 100-400 Objekte: 129 Bauzeit...
- Dry HeatN/A
4 player yellow zone with a mid day atmosphere. mostly open land with an interesting terrain layout. Many expansion fields along with nutral objectives.
You may like...
- Isle of WarN/A
Isle of War, was the main default skirmish map in Command and Conquer: Red Alert 2. This map is a redone version in the SAGE engine made playable for Command and Conquer 3: Tiberium Wars. All aspects of the map that were in the RA2 vers...
- God Level Resources.N/A
This is a 2 player ig_11 map God Level Resources.
- C&C3 : Tiberium Wars bot_02N/A
This is a 2 player bot_02 map
- AsphyxiationN/A
Asphyxiation is a large 2 player map designed for immense one-on-one battles. Plentiful resources and capturable resource structures ensure a great fight with many, many units and tactics. The landscape is a red zone wasteland with narro...
- C&C3 : Tiberium WarsN/A
This is a 2 player ig_23 map God Level Resources.
- Spike Stand-offN/A
A Medium sized map, with an abundance of Tiberium. The map is set in a Red Zone, and has a really fast rate of Tiberium Growth. Hold the choke point to win this map!
- SHOULDER VALLEYN/A
Two hills fighting through a valley, with additional islands in the middle packed with resources but vulnerable to heavy attack.Jump-jets may or may-not prove to be vital in this map. Try something different and play this map, by adding...
- Coastal ConflictN/A
Coastal Conflict is a very large 4-player team-based map set by an ocean. This map is NOT intended for tournament play as it is not symmetrical, nor is it entirely balanced. Instead, I have chosen a slightly un-symmetrical layout to pres...
Be the first to post a comment!