SHOULDER VALLEY

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Version 1.0 Final

Featured
  • Map
    Coastal Conflict
    N/A

    Coastal Conflict is a very large 4-player team-based map set by an ocean. This map is NOT intended for tournament play as it is not symmetrical, nor is it entirely balanced. Instead, I have chosen a slightly un-symmetrical layout to pres...

    5,964
  • Map
    Desolation
    N/A

    Location is a small City in the Australian Blue Zone which got evacuated due to recent Tiberium Growth in and around it.

    6,602
  • Map
    City Chaos
    N/A

    This is my first C&C map that I have created. I would like feedback to measure how I did. This is a 4 player map. It is very balanced I think. The key here is that the Subway hub in the city can be captured and gain access to the Backdoo...

    5,893
  • Map
    Quadagon
    N/A

    Quadagon is a symmetrical four player map designed for tournament play. It favours turtlers with offence being slightly harder than defence. There are five chokepoints leading to each section, with three being destroyable/repairable b...

    14,370
  • Map
    Dune
    N/A

    A map somewhat inspired by the good old Dune II. It's set in the desert (surprise..), and resources are fairly limited on this one. The Spice (err, Tiberium) rules the universe! :)

    7,301

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