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Description
This takes place in Egypt, in the Gizeh Desert, between temples and pyramids. Shinny on the outside, dark on the inside!
This map is my first map for Unreal Tournament III and is so my first warfare map. That's why the map is symetrical, simple and small. Previously done for the Unreal Safari Total Conversion, and almost all the content is custom.
Note: Requires patch 2.1 & Titan Pack.
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This is an incomplete remake of our UT2004 mod "Ballistic Weapons", ported to UT3.
It lacks many of the features of the original, but does feature a few new weapons.
An old and abandoned mine station that now serves as a perfect but hazardous warfare battlefield, because it has lava and nodes and stuff.
I was hard pressed to meet the MSUC deadline, so I sadly didn't have time to beta-test the versio...
This was my first UT3-map and it was released on March 3, 2008. Couldn't find it online, but luckily had all the original files backed up.
From the original text file: 'Credits: Special thanks to Sonic Wallpaper & Vinjat for the betates...
This is my first UT3 map, I mainly made it as a test of Ued 4.
While I didn't spend a lot of time perfecting it and the layout is pretty simple (an arena layout symmetrical on both axis), it's a pretty fun and frantic map for 1on1 or 2on...
Leaking pipes, worn bricks, rusting supports, waving flags and flying blood. What else could an abandoned factory section need? Be wary of hidden enemies.
Austere was a project of mine to actually get a level done in Unreal Tournament 3...
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