After the $#*! Hit the fan, Rustee set up shop in an abandoned military base. "Rustees Post-Apocalyptic Arms and Munitions" he calls it. The city folk don't know them big words, but they know them some guns, and Rustee provides.
This level took longer than I had hoped, but that's not due to the time spent in editor. The level was almost finished in December 2009 when I put it on hold...
An old and abandoned mine station that now serves as a perfect but hazardous warfare battlefield, because it has lava and nodes and stuff.
I was hard pressed to meet the MSUC deadline, so I sadly didn't have time to beta-test the version I submitted. So consider this as a beta basically. I will probably post a final version later depending on the feedback.
The crew of V-398 barely survived the unplanned landing on this gorge... This curious gorge.
This is my remake of Halo 3's popular multiplayer map Valhalla. It is set by a cold mountain lake, surrounded by scientific forerunner structures. Basically, it's a base-to-base layout in a canyon. (See the SE version for a different vehicle setup).
There are also some hidden 'eastereggs', find them y...
For many years, this mystical settlement has remained secluded and free from the ravages of war. However, a valuable resource located within the depths of the isle has attracted the attention of two warring factions, and they will tear Aetherdale asunder to claim it.
This takes place in Egypt, in the Gizeh Desert, between temples and pyramids. Shinny on the outside, dark on the inside!
This map is my first map for Unreal Tournament III and is so my first warfare map. That's why the map is symetrical, simple and small. Previously done for the Unreal Safari Total Conversion, and almost all the content is custom.
Note: Requires patch 2.1 & Titan Pack.