An old and abandoned mine station that now serves as a perfect but hazardous warfare battlefield, because it has lava and nodes and stuff.
I was hard pressed to meet the MSUC deadline, so I sadly didn't have time to beta-test the version I submitted. So consider this as a beta basically. I will probably post a final version later depending on the feedback.
The Necris floodgate has been over taken by axon for combat training during a harsh winter. A conversion of WAR-Floodgate. See video below for a comparison between the two.
* x2 scorps, x2 manta's at core
* x1 Paladin, x2 scav's at Centre
* The redeemer room can be flooded with fire by shooting a trigger located outside above the room. This is useful for killing ...
Awesome Warfare map with a focus on Aerial combat and originality in gameplay, setting, and flow.
Due to high levels of collateral damage in typical Tournament matches, and citizen complaints about the amount of rubble in their streets and violence in their malls, Liandri contracted ambitious inventors to develop new and exciting matches for the Unreal Tournaments. To utilize new areas and wor...
This takes place in Egypt, in the Gizeh Desert, between temples and pyramids. Shinny on the outside, dark on the inside!
This map is my first map for Unreal Tournament III and is so my first warfare map. That's why the map is symetrical, simple and small. Previously done for the Unreal Safari Total Conversion, and almost all the content is custom.
Note: Requires patch 2.1 & Titan Pack.