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Description
THIS IS THE OFFICIAL DOWNLOAD PAGE FOR FAIRFIELD TERROR, DEVELOPED AND PUBLISHED BY DAYS OF TERROR.
Fairfield Terror is a fan-made remake of Turtle Rock Studio's original No Mercy, the game studio that owned the rights for Left 4 Dead back in 2007/2008. The original design of No Mercy featured a much darker atmosphere, had more detail, used brighter point lights, and in general, had a more realistic feel and environment. Even if you aren't a fan of TRS or beta inspired mods, there's still plenty in this No Mercy redesign for everyone to appreciate.
Years of work has been dedicated to this campaign. This will be a nearly accurate recreation of late 2007/early 2008 footage of Left 4 Dead, along with general improvements and "twists" done by us. We chose to recreate early 2008 as it was more polished, detailed, and optimized than the older 2007 builds and would have been what was shipped with the game before its redesign. The campaign also has full Versus support and Survival maps inspired from the campaign.
The campaign uses assets from the following games:
Vampire: The Masquerade - Bloodlines
Half-Life 2 (and its branches)
Counter-Strike: Global Offensive
Counter-Strike: Source
Day of Defeat: Source
Left 4 Dead 2
-As well as other textures and models recreated by us.
We suggest setting your brightness to very low for maximum SP00K!
CREDITS
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Map Designing:
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Apartments: Mr. Sangheili
Subway: Zen, Mr. Sangheili
Sewers: Zen, Mr. Sangheili, Coolz
Hospital: Keithy, Mr. Sangheili, Zen
Rooftop: Zen, Mr. Sangheili, Keithy
(SV) Warehouse: Zen, Mr. Sangheili
(SV) Streets: Zen, Mr. Sangheili
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Multi-Gamemode Support: Mr. Sangheili
Navigation Meshes: Mr. Sangheili
Textures: LeonelC, Theuaredead`, Zen, Mr. Sangheili, Coolz, Oxxy
Models: Pyrew, Coolz
And lastly, Valve and Turtle Rock Studios, for providing map sources for their great game.
Please don't use custom-made assets from this campaign for your other campaigns without our permission. This includes textures, models, map geometry and such that were remade by our team.
Special thanks to the following contributors:
-P0LT3RG3ISTG18
-Gyroic
-Seizetsu
-CeeGee
-Ryan
-βαɗиєωʂ
-M'aiq Loves Skooma
-Lt. Rocky
-ESCalation
woah gamemaps, really branching out to the best places huh
anyways i'm not gonna say much here, just a pretty clean isolation of the 07/08 beta zombie choir sound.
A SMG texture inspired from the old footage of Left 4 Dead!
I tried to make it as accurate as I could, and yeah it has the flashlight.
This mod doesn't include any kind of edited-model: texture only.
No more updates coming, final versi...
What is the pipebomb even made out of? Metal? Concrete?
This Pipebomb doesn't have the gadgets that make it go beep and have the infected chase after it, but I can't change the code to stop that.
This one isn't gonna look as good as th...
Attempts to reskin the auto shotgun back to an earlier iteration.
There's a lot less footage and screenshots of the auto shotgun than there is of the other weapons, but I did the best I could given what we have.
See this for instal...
THIS IS A CONCEPT CAMPAIGN. IT IS NOT FINISHED AND MAY NEVER BE FINISHED. This was only made to demonstrate an idea and concept we as developers have for a campaign.
Blood Harvest Remastered would be an environmental overhaul on the de...
Combines the TF2 pistol, TF2 shotgun, and CS:S p228 in an attempt to recreate the pistol sound heard very late in development. This is nowhere near exact, I just loaded up the clearest clips I could find and went by ear.
Updated version coming out soon, this is now titled Legacy.
A big f*ck you to the 360
A lot of the props in Left 4 Dead 1, and 2. Suffer from really bad envmaps, or a lack thereof. However, the vehicles suffered from far more tha...
Posted this review
my compliments on this map
This review was posted before the latest release.