THIS IS THE OFFICIAL DOWNLOAD PAGE FOR FAIRFIELD TERROR, DEVELOPED AND PUBLISHED BY THE DAYS OF TERROR GROUP.
Fairfield Terror is a remake of Turtle Rock Studio's original No Mercy, the game studio that owned the rights for Left 4 Dead back in 2007/2008. The original design of No Mercy featured a much darker atmosphere, had more detail, used brighter point lights, and in general, had a more realistic feel and environment. Even if you aren't a fan of TRS or beta inspired mods, there's still plenty in this No Mercy redesign for everyone to appreciate.
About 2 years of work has been dedicated to this campaign. This will be a nearly accurate recreation of late 2007/early 2008 footage of Left 4 Dead, along with general improvements and "twists" done by us. The campaign also has full Versus support. We're working on new Survival maps inspired by the campaign as well, but will be released as an update due to some development difficulties.
The campaign uses assets from the following games:
Vampire: The Masquerade - Bloodlines
Half-Life 2 (and its branches)
Counter-Strike: Global Offensive
Day of Defeat: Source
Left 4 Dead 2
-As well as other textures and models recreated by us.
We suggest setting your brightness to very low for maximum SP00K!
NOTE: This campaign uses modified versions of the default skybox textures. Any mods that replace or modify the skybox textures might be incompatible with this campaign.
If you are experiencing "OUT OF MEMORY" errors or other crashing, change "Multicore Rendering" in your game's video settings to "Disabled".
Apartments: Mr. Sangheili, P0LT3RG3ISTG18
Subway: Zen, Mr. Sangheili
Sewers: Zen, Mr. Sangheili, Coolz
Hospital: Keithy, Mr. Sangheili, Zen
Rooftop: Zen, Mr. Sangheili, Keithy
Multi-Gamemode Support: Mr. Sangheili
Navigation Meshes: Mr. Sangheili
Textures: LeonelC, Theuaredead`, Zen, Mr. Sangheili, Coolz
Models: Pyrew, Coolz
And lastly, Valve and Turtle Rock Studios, for providing map sources for their great game.
WE ARE NOT GIVING ANYONE PERMISSION TO RE-UPLOAD OR MODIFY THIS CAMPAIGN AND/OR ASSETS CREATED BY US. We will say this here and now. Don't port our campaign for us, don't make your own version of it, don't put it in that cheesy modpack you're releasing, and don't take that pretty sign we made in the gas station map to use in your own campaign. We don't like that, please don't do that. We will take action.
Special thanks to the following playtesters:
-M'aiq Loves Skooma